Oculus Story Studio today held the world premiere of their second 360 degree motion-picture production, Henry, in Beverly Hills, California. The eyes of Hollywood were on the event to see just how 360 degree video could provide a new means of storytelling, and one of the first…

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Epic Games’ Unreal Engine 4 has proven to be a popular tool for developing virtual reality (VR) videogames over the past year, but what about VR movies? It may sound strange at first thought but Unreal Engine 4 is indeed being used in the creation of Henry,…

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Since it’s reveal back in late 2013, No Man’s Sky has been a prime candidate for virtual reality (VR) support. The ambitious first-person exploration title from indie developer Hello Games allows players to travel across a massive universe with countless planets to discover. But, despite working closely…

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If you’ve been reading VRFocus for the past 5 minutes, you know that a fresh look at Oculus Story Studio’s anticipated virtual reality (VR) animation, Henry, is on its way today. Well that look has now arrived following a short presentation at the film’s premiere event in…

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Oculus VR has placed a large emphasis on the videogame side of its virtual reality (VR) business so far in the build up to the launch of the consumer Oculus Rift head-mounted display (HMD) next year. Today sees the company shift focus to its movie efforts, though.…

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Oculus VR is set to talk about one of its first virtual reality (VR) films coming out of its Oculus Story Studio team today. The company is holding a premiere event for Henry, an animated feature from director Ramiro Lopez Dau that’s set to arrive alongside the…

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OnePlus the smartphone manufacturer of the OnePlus has launched the OnePlus 2 using virtual reality (VR) in a world first. Using 360 degree video technology, the video is presented by Carl Pei, co-founder of OnePlus as he talks about the company’s ideas and methodology behind its smartphone…

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The Virtual Human Interaction Lab (VHIL) at Stanford University, has previously been covered by VRFocus for its trialling of phobia reducing virtual reality (VR). Now NFL commissioner Roger Goodell has been giving the technology a try to see how VR experiences could help training and officiating in…

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Last month VRFocus reported on Climax Studios revealing its sequel its very first virtual reality (VR) videogame in the form of the World War 2-themed Bandit Six for the Gear VR mobile head-mounted display (HMD) called Bandit Six Salvo. Now new screenshots have been shown for the VR title.…

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Independent videogame development studio Killsteal Interactive has released a trailer for its first title, survival horror game The Zone. The studio has revealed little information on The Zone, which is being created with Epic Games’ Unreal Engine for virtual reality (VR). On the studios site the videogame…

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Field of View: Hands-on With Updated HTC Vive Development Kit
Field of View: Hands-on With Updated HTC Vive Development Kit
Field of View: Hands-on With Updated HTC Vive Development Kit
Make It A (Virtual) Reality: Space Jam 2
Make It A (Virtual) Reality: Space Jam 2
Make It A (Virtual) Reality: Space Jam 2
20 Years Of Consumer VR: Virtual Boy
20 Years Of Consumer VR: Virtual Boy
20 Years Of Consumer VR: Virtual Boy
VR vs. Marketing Reality
VR vs. Marketing Reality
VR vs. Marketing Reality
Forbidden Gameplay - Slider
Forbidden Gameplay - Slider
Make It A (Virtual) Reality: Total War
Make It A (Virtual) Reality: Total War
Make It A (Virtual) Reality: Total War
Guest Article: Liz Mercuri - "Horror Games & VR: A New Level of Terror or a Dead End?"
Guest Article: Liz Mercuri - "Horror Games & VR: A New Level of Terror or a Dead End?"
Guest Article: Liz Mercuri - "Horror Games & VR: A New Level of Terror or a Dead End?"
Make It A (Virtual) Reality: Atmosfear
Make It A (Virtual) Reality: Atmosfear
Make It A (Virtual) Reality: Atmosfear
Competition: Win Oculus, Bandit Six Salvo and OVERKILL Merchandise
Competition: Win Oculus, Bandit Six Salvo and OVERKILL Merchandise
Competition: Win Oculus, Bandit Six Salvo and OVERKILL Merchandise
VRFocus Hands-On With The Oculus Rift CV1
VRFocus Hands-On With The Oculus Rift CV1
VRFocus Hands-On With The Oculus Rift CV1
Make It A (Virtual) Reality: Child of Eden
Make It A (Virtual) Reality: Child of Eden
Make It A (Virtual) Reality: Child of Eden
History Of VR: HTC Vive - The Story So Far
History Of VR: HTC Vive - The Story So Far
History Of VR: HTC Vive - The Story So Far
History of VR: Samsung Gear VR - The Story So Far
History of VR: Samsung Gear VR - The Story So Far
History of VR: Samsung Gear VR - The Story So Far
History Of VR: Project Morpheus - The Story So Far
History Of VR: Project Morpheus - The Story So Far
History Of VR: Project Morpheus - The Story So Far
Make It A (Virtual) Reality: Splatoon
Make It A (Virtual) Reality: Splatoon
Make It A (Virtual) Reality: Splatoon
History of VR: Oculus Rift - The Story So Far
History of VR: Oculus Rift - The Story So Far
History of VR: Oculus Rift - The Story So Far
Guest Article:  Gary Napper - "VR Theories & Predictions"
Guest Article: Gary Napper - "VR Theories & Predictions"
Guest Article: Gary Napper - "VR Theories & Predictions"

LATEST REVIEWS

Review: Project CARS

AAA virtual reality (VR). That’s something the community has dreamed about since the day the initial Kickstarter for Palmer Luckey’s Oculus Rift launched. Nearly three years later with no consumer hardware available that’s still a dream, but if anything Project CARS serves as wonderful reassurance that we…

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Review: Project CARS

Review: Toybox Turbos

Codemasters have broken new ground. A full title released for a piece of hardware not yet publicly available, and polished in it’s support despite the limited audience. Technical demos are commonplace for virtual reality (VR) at present, as are Steam Greenlight campaigns and Kickstarters; but a full…

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Review: Toybox Turbos

Review: QBEH-1: The Atlas Cube

If QBEH-1: The Atlas Cube gets one thing right, it’s the implementation of its Oculus Rift support. Launch the videogame via Steam and a pop-up with two options appears immediately: ‘Play QBEH-1: The Atlas Cube’ or ‘Launch Oculus Rift Mode’. For fans of virtual reality (VR) right…

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Review: QBEH-1: The Atlas Cube

Review: Infinity Runner

Wales Interactive’s Infinity Runner joins the small collective of videogames that offer support for the Oculus Rift virtual reality (VR) head-mounted display (HMD) long before a consumer version of the device is available. Jumping on the VR bandwagon so early is most certainly a double-edged sword: developers…

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Review: Infinity Runner

Review: Crashed Lander

Available to purchase now, Crashed Lander is the definition of an ‘indie’ title. Not necessarily in respect to the way in which it was developed – though this too is a observer of the trends of that same label – but in the fact that it’s a…

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Review: Crashed Lander

Review: Ether One

BioShock was a landmark videogame. Though its roots are firmly grounded in the first-person shooter (FPS) genre it opened the door for many more experiences where the player becomes an active participant in the world in areas removed from simply shooting enemies. It laid the groundwork for…

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Review: Ether One

Review: Strike Suit Zero

Having launched just over a year ago, Born Ready Games’ Strike Suit Zero has developed a keen audience on Windows, Mac and Linux PC formats. Developed by a small UK studio thanks to a successful Kickstarter campaign, Strike Suit Zero is a space combat videogame designed to…

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Review: Strike Suit Zero

Review: No More Room in Hell

Originally launched back in 2011, No More Room in Hell is a mod developed using the Source engine, based on the hugely popular Half-Life 2. The videogame has frequently been touted as a ‘zombification’ of Gordon Freeman’s second crusade, but following its official release in 2011 it…

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Review: No More Room in Hell

Review: QUAKE II

Undeniably the most popular genre in the modern videogames industry, first-person shooters (FPS) titles owe a debt of gratitude to a number of 1990s titles. QUAKE II is one such landmark release; a perfect mix of visceral violence and logical puzzle solving all wrapped-up in a technically…

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Review: QUAKE II

Review: Slender: The Arrival

Slender: The Arrival is the speedily produced sequel to the hugely popular Slender: The Eight Pages, having seen release just one year after it’s predecessor. Keen to capitalise on the success of the original the development team at Blue Isle Studios is said to be considering bringing…

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Review: Slender: The Arrival

LATEST PREVIEWS

Hands-on with Henry: Learning Lessons From Lost

Oculus Story Studios’ Lost was an insight into the direction that the virtual reality (VR) powerhouse that is Oculus VR saw 360 degree motion-picture productions going in. It was a short taste of a new medium openly inspired by The Iron Giant, yet in it’s brevity it…

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Hands-on with Henry: Learning Lessons From Lost

Preview: Super Hypercube on Project Morpheus

Part of the line-up of third-party titles to make its Project Morpheus debut at last month’s Electronic Entertainment Expo (E3), Los Angeles, Super Hypercube received its first public outing at the San Diego Comic Con (SDCC) earlier this month. Next to more action-orientated titles such as The…

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Preview: Super Hypercube on Project Morpheus

Preview: Solitaire Jester for Gear VR

Solitaire in virtual reality (VR). You might not think there’s much more to say about this debut effort from Stockholm-based developer, Resolution Games, named Solitaire Jester. After all, some VR experiences really are as simple as ridding the player of the need for physical objects. In this…

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Preview: Solitaire Jester for Gear VR

Preview: Loading Human on Project Morpheus

It comes as something of a relief to finally play Loading Human, Untold Games’ anticipated virtual reality (VR) adventure title, on Project Morpheus. The developer has a long history of stating its intent to bring the videogame to PlayStation 4 with support for the head-mounted display (HMD),…

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Preview: Loading Human on Project Morpheus

Preview: SMS Racing

There are a lot of things to appreciate about SMS Racing, indie developer Turbo Button’s upcoming mix of virtual reality (VR) racing and, of all things, texting. That core mechanic, for example, is a simple showcase of how VR can be used to create genuinely new concepts,…

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Preview: SMS Racing

Preview: GNOG

Note: GNOG wasn’t playable in VR at E3. This preview is based off of a standard version. Be prepared for virtual reality (VR) to take you to some strange places. Steel yourself for visits to enchanted forests, underwater labyrinths, and distant futures. Whatever you do though, it…

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Preview: GNOG

Preview: Futuridium VR on Project Morpheus

When Italian indie developer MixedBag pledged support towards virtual reality (VR) technology, there was reason to be excited. This was, after all, the team behind Futuridium EP Deluxe, a tight, wholly addictive arcade-style shooter that arrived earlier in the year. Add the promising upcoming forma.8 into the…

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Preview: Futuridium VR on Project Morpheus

Preview: World War Toons on Project Morpheus

Reload Studios cracked that nut. For nearly two years there’s been an outcry in the virtual reality (VR) community that first-person shooters (FPS) just won’t work on a head-mounted display (HMD). Reload Studios proved them wrong. With careful design, unique controls and a light-hearted approach to violence,…

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Preview: World War Toons on Project Morpheus

Preview: Starport

Virtual reality (VR) should be connecting people. It should be allowing best friends, separated by oceans, to stand face-to-face, shake hands, and enjoy each other’s company without barriers. Sadly, right now, there are plenty of those barriers to break down. The technology is viewed by some as…

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Preview: Starport

Preview: Neuro

Kite & Lightning’s latest virtual reality (VR) endeavour was revealed as part of AMD’s press conference last week, and VRFocus has been hands-on with the experience known as Neuro. The second project the Los Angeles, California, studio has developed in collaboration with General Electric (GE), Neuro is…

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Preview: Neuro