Production company Lithic VR, which specialises in the development of live-action Virtual Reality programming today announced the premiere of their short film Initimate Strangers, a live-action story directed by Adam Cosco.  The short appears through the Littlstar digital media content sharing platform.  Littlstar, which shows and distributes…

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The Philip J. Currie Dinosaur Museum in Wembley, Alberta, Canada, is putting augmented reality (AR) systems into place to give its displays even more impact, realism and immersion when it opens its doors for the first time this Thursday. The museum will have five newly named dinosaurs…

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While there are some large global companies involved in the virtual reality (VR) and augmented reality (AR) markets, like Facebook with its acquisition of Oculus VR, HTC and Sony Computer Entertainment (SCE), tech giant Apple has been fairly quiet. Now that maybe likely to change as the lead…

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nDreams, the UK-based developer behind virtual reality (VR) video game The Assembly has teamed up with the organisers of the annual VRTGO VR and Augmented Reality (AR) conference and expo for a new competition. The event, which is also supported by Sony Computer Entertainment Europe (SCEE) and…

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GE Neuro, the virtual reality (VR) experience which has been developed by Los Angeles, California based studio Kite & Lightning in collaboration with General Electric (GE), is available to download for free from Oculus Share, for the Oculus Rift DK2. VRFocus covered GE Neuro in a preview…

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With the newly released Unreal Engine 4.9 update by developer Epic Games, the software sees some significant updates to the virtual reality (VR) side of the game engine. The major VR updates, which include improvements for Oculus Rift and Project Morpheus, are listed below: SteamVR improvements include: Fix…

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Virtual reality (VR) for many years had been the preserve of the military due to large costs involved, but with the creation of the Oculus Rift by Palmer Luckey and the subsequent advances made in the last few years those costs have come down considerably. Now because…

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Elite: Dangerous is considered a pioneer for modern virtual reality (VR), with support for the Oculus Rift head-mounted display (HMD) built into the videogame at a very early stage and continually updated alongside new developments with the gameplay itself. However, a recent change in Oculus VR’s SDK,…

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With so many companies jostling for position in the virtual reality (VR) industry before the major devices launch next year, information regarding specifications are not that clear cut for consumers. Which is why Basemark have announced today that the company will bring their benchmarking technology to OSVR.…

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In August, UK based studio Frontier Developments announced a new season of major gameplay expansions called Elite: Dangerous Horizons for virtual reality (VR) compatible space simulation videogame Elite: Dangerous. Now the developer has announced a Lifetime Expansion Pass is available for a limited time. Revealed on Frontier Developments store…

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Make It A (Virtual) Reality: Tachyon: The Fringe
Make It A (Virtual) Reality: Tachyon: The Fringe
Make It A (Virtual) Reality: Tachyon: The Fringe
VR vs. Taste
VR vs. Taste
VR vs. Taste
Make It A (Virtual) Reality: Everbody's Gone To The Rapture
Make It A (Virtual) Reality: Everbody's Gone To The Rapture
Make It A (Virtual) Reality: Everbody's Gone To The Rapture
Indies: Driving The VR Revolution Forwards
Indies: Driving The VR Revolution Forwards
Indies: Driving The VR Revolution Forwards
VR vs. Exclusives
VR vs. Exclusives
VR vs. Exclusives
Project Morpheus: The PlayStation Move Redemption Story?
Project Morpheus: The PlayStation Move Redemption Story?
Project Morpheus: The PlayStation Move Redemption Story?
Unpacked. Unrevealed. Unreleased: When Will We See the Consumer Gear VR?
Unpacked. Unrevealed. Unreleased: When Will We See the Consumer Gear VR?
Unpacked. Unrevealed. Unreleased: When Will We See the Consumer Gear VR?
How Danny Boyle's Sunshine Shines a Light on the Future of VR & AR
How Danny Boyle's Sunshine Shines a Light on the Future of VR & AR
How Danny Boyle's Sunshine Shines a Light on the Future of VR & AR
Field of View: Hands-on With Updated HTC Vive Development Kit
Field of View: Hands-on With Updated HTC Vive Development Kit
Field of View: Hands-on With Updated HTC Vive Development Kit
VR vs. Marketing Reality
VR vs. Marketing Reality
VR vs. Marketing Reality
Make It A (Virtual) Reality: Space Jam 2
Make It A (Virtual) Reality: Space Jam 2
Make It A (Virtual) Reality: Space Jam 2
20 Years Of Consumer VR: Virtual Boy
20 Years Of Consumer VR: Virtual Boy
20 Years Of Consumer VR: Virtual Boy

LATEST REVIEWS

Review: Project CARS

AAA virtual reality (VR). That’s something the community has dreamed about since the day the initial Kickstarter for Palmer Luckey’s Oculus Rift launched. Nearly three years later with no consumer hardware available that’s still a dream, but if anything Project CARS serves as wonderful reassurance that we…

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Review: Project CARS

Review: Toybox Turbos

Codemasters have broken new ground. A full title released for a piece of hardware not yet publicly available, and polished in it’s support despite the limited audience. Technical demos are commonplace for virtual reality (VR) at present, as are Steam Greenlight campaigns and Kickstarters; but a full…

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Review: Toybox Turbos

Review: QBEH-1: The Atlas Cube

If QBEH-1: The Atlas Cube gets one thing right, it’s the implementation of its Oculus Rift support. Launch the videogame via Steam and a pop-up with two options appears immediately: ‘Play QBEH-1: The Atlas Cube’ or ‘Launch Oculus Rift Mode’. For fans of virtual reality (VR) right…

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Review: QBEH-1: The Atlas Cube

Review: Infinity Runner

Wales Interactive’s Infinity Runner joins the small collective of videogames that offer support for the Oculus Rift virtual reality (VR) head-mounted display (HMD) long before a consumer version of the device is available. Jumping on the VR bandwagon so early is most certainly a double-edged sword: developers…

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Review: Infinity Runner

Review: Crashed Lander

Available to purchase now, Crashed Lander is the definition of an ‘indie’ title. Not necessarily in respect to the way in which it was developed – though this too is a observer of the trends of that same label – but in the fact that it’s a…

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Review: Crashed Lander

Review: Ether One

BioShock was a landmark videogame. Though its roots are firmly grounded in the first-person shooter (FPS) genre it opened the door for many more experiences where the player becomes an active participant in the world in areas removed from simply shooting enemies. It laid the groundwork for…

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Review: Ether One

Review: Strike Suit Zero

Having launched just over a year ago, Born Ready Games’ Strike Suit Zero has developed a keen audience on Windows, Mac and Linux PC formats. Developed by a small UK studio thanks to a successful Kickstarter campaign, Strike Suit Zero is a space combat videogame designed to…

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Review: Strike Suit Zero

Review: No More Room in Hell

Originally launched back in 2011, No More Room in Hell is a mod developed using the Source engine, based on the hugely popular Half-Life 2. The videogame has frequently been touted as a ‘zombification’ of Gordon Freeman’s second crusade, but following its official release in 2011 it…

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Review: No More Room in Hell

Review: QUAKE II

Undeniably the most popular genre in the modern videogames industry, first-person shooters (FPS) titles owe a debt of gratitude to a number of 1990s titles. QUAKE II is one such landmark release; a perfect mix of visceral violence and logical puzzle solving all wrapped-up in a technically…

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Review: QUAKE II

Review: Slender: The Arrival

Slender: The Arrival is the speedily produced sequel to the hugely popular Slender: The Eight Pages, having seen release just one year after it’s predecessor. Keen to capitalise on the success of the original the development team at Blue Isle Studios is said to be considering bringing…

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Review: Slender: The Arrival

LATEST PREVIEWS

Preview: The Gallery: Call of the Starseed on HTC Vive

Virtual reality (VR) is at its best when it catches you off guard. The Oculus Rift, Project Morpheus and HTC Vive head-mounted displays (HMDs) really prove their worth in the moments where you find yourself unexpectedly having a very human reaction to a slight detail. There are…

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Preview: The Gallery: Call of the Starseed on HTC Vive

Preview: EDEN on Oculus Rift

It’s something of a shame that the name ‘Walking with Dinosaurs’ is already taken. Back in 1999 the BBC decided that computer-generated imagery had advanced enough to realistically recreate the prehistoric beasts in a six-part documentary. For the time this was a landmark event but, in 2015,…

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Preview: EDEN on Oculus Rift

Preview: Arcophobia on Gear VR

There’s going to be a lot of attempts to tackle a lot of phobias in virtual reality (VR) over the next few years. It’s an obvious application for the technology; to get people to face their fears by forcing them to experience them in a safe, controlled…

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Preview: Arcophobia on Gear VR

Preview: Homoculus Sapiens

People are approaching virtual reality (VR) in fascinatingly diverse ways. Many see the Oculus Rift head-mounted display (HMD) in its intended form, as a portal to other worlds to escape into. But equally as interesting are the developers that instead look at the device as an alien…

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Preview: Homoculus Sapiens

Preview: Eagle Flight Prototype

Ubisoft’s u-turn on virtual reality (VR) development has already yielded dividends in the form of Rabbids VR Ride, though it’s unlikely this will ever see a consumer release due to the extensive hardware requirements. Offered with more potential however, is Eagle Flight Prototype, a VR experience set…

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Preview: Eagle Flight Prototype

Hands-on with Rabbids VR Ride

Ubisoft have famously back-peddled on their reluctance to work on virtual reality (VR) products after having once noted that the head-mounted displays would have to sell one million units before receiving AAA support. Thankfully, the publisher is now backing the new medium with not only a full…

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Hands-on with Rabbids VR Ride

Preview: Bandit Six: Salvo on Gear VR

Gear VR might not have the largest library of virtual reality (VR) software, but it certainly has some dedicated developers. Despite what’s likely a low install base for the Innovator’s Edition of the device, the kit already has some teams that have created multiple experiences for it.…

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Preview: Bandit Six: Salvo on Gear VR

Hands-on with Henry: Learning Lessons From Lost

Oculus Story Studios’ Lost was an insight into the direction that the virtual reality (VR) powerhouse that is Oculus VR saw 360 degree motion-picture productions going in. It was a short taste of a new medium openly inspired by The Iron Giant, yet in it’s brevity it…

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Hands-on with Henry: Learning Lessons From Lost

Preview: Super Hypercube on Project Morpheus

Part of the line-up of third-party titles to make its Project Morpheus debut at last month’s Electronic Entertainment Expo (E3), Los Angeles, Super Hypercube received its first public outing at the San Diego Comic Con (SDCC) earlier this month. Next to more action-orientated titles such as The…

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Preview: Super Hypercube on Project Morpheus

Preview: Solitaire Jester for Gear VR

Solitaire in virtual reality (VR). You might not think there’s much more to say about this debut effort from Stockholm-based developer, Resolution Games, named Solitaire Jester. After all, some VR experiences really are as simple as ridding the player of the need for physical objects. In this…

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Preview: Solitaire Jester for Gear VR