Author Archives: Jamie Feltham

Cirque du Soleil’s Kurios Hits Gear VR, First Images Arrive

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The world-famous Cirque du Soleil production is already no stranger to virtual reality (VR) technology. Cirque du Soleil’s Zarkana was one of the first 360 degree experiences to be made available for the Samsung Gear VR mobile head-mounted display back in 2014, allowing viewers to witness spectacular stunts in VR. Samsung recently teased that a brand new experience from the production was on the way. Today, that experience has launched, with the first images available below. READ MORE

Plugged Dev Pledges to Push on as Kickstarter Failure Looms

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Late last month indie developer Endtimes Studios launched a Kickstarter crowd-funding campaign for a new virtual reality (VR) videogame named Plugged. The studio had hoped to raise £20,000 GBP by 30th May in order to bring the title to PC with full support for the Oculus Rift head-mounted display. Sadly, with mere hours to go at the time of writing, it doesn’t look as if Plugged will not be reaching its goal with just under £18,000 left to go. That said, the developer has pledged to continue work on the project. READ MORE

Google Releases Google Design Lab App for VR Development

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This week’s Google I/O developer conference in San Francisco, California, USA has proved to be an eventful one for virtual reality (VR) technology. The company has greatly expanded on the Google Cardboard mobile head-mounted display (HMD) that it introduced last year with a new version the accommodates larger phones and new support for the iOS operating system (OS). It’s also announced the Google Jump VR video concept and Google Expeditions educational initiative. But the company isn’t done there; it’s today released Google Design Lab. READ MORE

Hammerhead Reveals Lexus Virtual Drive for Oculus and Mobile VR

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It’s been a while in a while since there’s been an updated from Hammerhead VR, the UK-based studio working with virtual reality (VR) technology. Work continues on the team’s upcoming underwater experience, Undercurrent but, in the meantime, the company has revealed and partially released a brand new promotional experience in partnership with Japanese vehicle manufacturer, Lexus. That experience is Lexus Virtual Drive for mobile head-mounted displays (HMDs) and the Oculus Rift. READ MORE

IVRPA Hosting VR Photography and Video Conference Next Week

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With improvements rapidly being made to 360 degree cameras and new concepts such as Google Jump being announced, virtual reality (VR) video and photography is becoming an increasingly promising part of the technology’s future. That will be reflected next week as the International VR Photography Association (IVRPA) hosts the 360 Degree Virtual Reality Panoramic Photography & Video Conference at the Big Oko Theatre and Hotel Belvedere Praha in Prague, Czech Republic from 1st – 4th June 2015. READ MORE

The Apollo 11 Experience Launches Pre-Sales

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Back in March 2015 developer David Whelan passed a Kickstarter crowd-funding effort for his new educational virtual reality (VR) title, The Apollo 11 Virtual Reality Experience. Whelan managed to raise €36,623 EUR with the help of 1,407 backers, meaning the title will be released on PC with support for the Oculus Rift head-mounted display around July 2015. For those that missed out on backing the piece, this missing any of the rewards offered by the multiple tiers, Wheland has now launched a pre-sale system. READ MORE

A4VR Announces Markerless Body Tracking with HeroVR

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There are several promising areas when it comes to solving what is currently virtual reality’s (VR’s) biggest issue, input. While hand-tracking and motion controllers are currently looking to play a big part in the technology’s future, other concepts such as body tracking could well prove essential in time. Many body tracking solutions such as PrioVR and Perception Neuron strap markers to users to register their movements. Now The Agency for Virtual Reality (A4VR), a company based in Düsseldorf, Germany, has revealed a new body tracking system that doesn’t need these markers. READ MORE

HTC Vive Running Tilt Brush and Leap Motion on Display at SFVR #9

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The Silicon Valley Virtual Reality (SVVR) Conference & Expo took place earlier this month, bringing together VR developers and fans to discuss the latest on the tech. But this isn’t the only community event to take place this May; San Francisco Virtual Reality (SFVR) #9 is also scheduled to take place on 30th May 2015 at Adobe Systems in San Francisco, California, USA. With the event close, a full list of exhibitors has been revealed, with some major players in the VR space set to make an appearance. READ MORE

Project Morpheus: The Story So Far

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Every E3 seems to have an overarching theme, be it the rise of new consoles, the arrival of new ways to play, or the way in which the announcements and reveals made reflect the current state of the videogame industry. With this year’s edition of the biggest show in videogames now just weeks away, it certainly feels as if it’s virtual reality’s (VR’s) turn to be the hot topic. This is, after all, the last E3 before true consumer head-mounted displays (HMDs) are released, with the Oculus Rift, Project Morpheus, HTC Vive and Gear VR all launching before next year’s show rolls around. READ MORE

GameStop: VR to take ‘a lot of space and time’ at E3

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The 2015 Game Developers Conference (GDC) was considered a historic week for virtual reality (VR) technology, but many are hoping to see much more at next month’s Electronic Entertainment Expo (E3) from 16th – 18th June. Sony Computer Entertainment (SCE) will be bringing its Project Morpheus head-mounted display (HMD) to the event and Oculus VR has already scheduled a pre-show press conference on 11th June. Its reasons such as these that have led to US videogame retailer GameStop to predict that VR will take up ‘a lot of time and space’ at this year’s show. READ MORE