Author Archives: Jamie Feltham

Dolby Partners With Jaunt to Deliver Atmos Surround Sound for VR

Dolby_Header

Some of the biggest names in the film industry have already pledged support towards virtual reality (VR) technology. Studios such as Dreamworks are looking towards VR as a new way to deliver storytelling. Today sees one of the biggest names in movie audio, Dolby Laboratories, take its first steps into the realm of VR in partnership with cinematic company Jaunt. Together the pair will adapt Dolby Laboratories’ Atmos surround sound technology for use with VR content. READ MORE

Sigtrap Games Announces VR Roguelike FPS Sublevel Zero

Sublevelzero_Header

It’s just days until the 2015 Game Developers Conference (GDC) in which hopefully many new virtual reality (VR) videogames will be revealed. Sigtrap Games, however, isn’t waiting that long to talk about its intriguing new project, Sublevel Zero. The studio has today revealed this futuristic, roguelike first-person shooter (FPS) for PC, Mac and Linux, featuring full support for the Oculus Rift head-mounted display (HMD). The announcement trailer for the title can currently be seen below. READ MORE

Starship Announces Cooking Simulation Cybercook for Gear VR

CyberCook_Header

Virtual reality (VR) has already demonstrated its ability to impact user’s everyday lives. That said, VR enthusiasts are yet to see the technology used to enhance cooking. Liverpool-based technology studio Starship is hoping to change that with Cybercook, a new cooking simulation experience coming exclusively to the Gear VR smartphone-based head-mounted display (HMD). The title aims to help users in creating new dishes and preparing ingredients. A demo for the experience launches today over on the Oculus VR Store. READ MORE

Nvidia Streaming Special Event to ‘redefine the future of gaming’ on 3rd March

nvidia_Header

Earlier this week VRFocus reported that graphics processing unit (GPU) manufacturer Nvidia is planning to reveal a brand new virtual reality (VR) head-mounted display at the 2015 Game Developers Conference (GDC). The company has its own VR session scheduled for the show next week on 4th March, which at first seemed like the place to make sure an announcement. However, Nvidia has since revealed that it will be holding a ‘very special event’ on 3rd March and is currently asking fans to RSVP to see a livestream of the show. READ MORE

Camera Company Lytro Raises $50 Million to Move into VR

Lytro_Header

There’s no doubt that virtual reality (VR) is helping to surge the popularity of 360 degree videos, allowing users to put on a head-mounted display (HMD) and watch real-time footage as if they were really there. That said, a true standard for shooting VR video is yet to emerge in this early stage of the technology’s life. Camera company Lytro is hoping to make its mark on the industry as it has raised some $50 million USD in order to start working in VR. READ MORE

Radial-G Team Has Morpheus Developer Kit

RadialG_Header2

Next week sees UK-based indie developer Tammeka Games release its first major update for the pre-release PC version of virtual reality (VR) compatible racing title, Radial-G. With the update the studio will add new tracks to its popular videogame along with a new third-person camera system and much more. For those waiting on news of the possible PlayStation 4 version of the title; Tammeka Games has confirmed to VRFocus that it is now in possession of a developer kit for the Project Morpheus head-mounted display (HMD). READ MORE

Smash Hit Plunder Dev Shares SWVRC Talk on VR Design Online

SmashHitPlunder_Header2

Earlier this week saw the first ever South West Virtual Reality Conference (SWVRC) take place in Bristol, UK. The event played host to a huge number of talks on VR videogames, movies and more from prolific developers. One such developer was Katie Goode of Triangular Pixels, the studio currently working on Smash Hit Plunder for the Gear VR smartphone-based head-mounted display (HMD). Following her talk, which was named ‘Allow them to believe: Lessons learnt creating dynamic, VR gameplay’, Goode has shared her presentation online. READ MORE

Crytek, Google Cardboard and More Exhibiting at VRLA Spring Expo

Crysis_Header

Earlier in the month VRFocus reported on the announcement of the Virtual Reality Los Angeles (VRLA) Spring Expo, the first of four seasonal community meet ups for enthusiasts, developers and more to attend. The show will take place on 22nd March at the Marriott Hotel in LA. A number of exhibitors were announced for the expo including the likes of cinematic VR company Jaunt. Now the organisers have announced a new batch of exhibitors for the event, including the likes of Crysis developer Crytek and Google. READ MORE

Oculus Launches Gear VR Game Jam With $1,000,000 in Prizes

GearVR_Header2

Videogame development jams have proven to be an effective way of discovering unique, compelling experiences in the past. Virtual reality (VR) videogames are no stranger to the concept, with Leap Motion recently hosting its own competition to support VR compatible titles. This week sees Oculus Rift head-mounted display (HMD) creator Oculus VR announce a brand new competition in the Mobile VR Jam 2015. The contest is aims to support new projects for the Gear VR, a smartphone-based HMD created by Samsung in partnership with Oculus VR. READ MORE

War Thunder Gets Deformable Terrain, New Vehicles in 1.47 Update

WarThunder_Header2

Gaijin Entertainment continues show commitment to its popular free-to-play virtual reality (VR) compatible videogame, War Thunder. The developer has released a number of significant patches for the World War Two-era massively multiplayer online (MMO) experience over the past few months. Today it is releasing its latest upgrade in Update 1.47, titled ‘Big Guns’, for all versions of the title. War Thunder features full support for the Oculus Rift head-mounted display (HMD) on PC, Mac and Linux. READ MORE