Author Archives: Jamie Feltham

Jamie Feltham

About Jamie Feltham

Senior Staff Writer with a need to bring you the latest news and best features.

Hover Junkers Dev Launches Look Both Ways for Gear VR


Stress Level Zero is a name that virtual reality (VR) fans may have heard of in the past few weeks. Last month saw the developer announce Hover Junkers, a brand new first-person experience that’s on its way to the HTC Vive head-mounted display (HMD). You may assume that this is the developer’s first VR title, but that isn’t quite the case. The team has this week launched Look Both Ways, a brand new title for the Gear VR mobile HMD. READ MORE

Oculus VR’s Gamescom Line-up Revealed


It’s been just under two months since E3 2015 now and the videogame industry is ready to move onto its next big event; Gamescom. Sony Computer Entertainment (SCE) may not be hosting its usual press conference this year, instead opting to hold one later on at Paris Games Week in October, but virtual reality (VR) fans still have plenty to look forward to. Oculus Rift head-mounted display (HMD) creator Oculus VR will be there for starters, showcasing the consumer version of the device. Now, with a week to go until the show’s start, Oculus VR has revealed its line-up. READ MORE

Valve Launches New VR Interface for HTC Vive, the Dashboard


At its pre-E3 event back in July 2015 Oculus VR revealed Oculus Home, a central interface for using the virtual reality (VR) head-mounted display (HMD) that allows players to purchase content, access their library and more. It’s only natural to expect Valve, the company working with HTC to release the upcoming HTC Vive, to deliver something similar for its SteamVR-supported HMDs. Of course, the company already has the ideal interface in Steam itself. This week, Valve has released a new way to interact with Steam in VR; the Dashboard. READ MORE

Object Theory Talks Developing for HoloLens and More


While most virtual reality (VR) head-mounted displays (HMDs) now have a release window within the next 12 months, it feels like Microsoft’s mixed reality (MR) kit, HoloLens, is still a long way out. The device, which allows users to see and interact with holograms, was revealed as recently as January 2015 and is yet to have its own release window attached to it. That made it somewhat surprising when start up Object Theory announced itself to be a HoloLens-exclusive developer a few weeks back. READ MORE

Consumer HTC Vive to be Revealed in October, 2015 Release Reassured

HTC Vive

Valve and HTC are pressing on quickly with the rollout of the HTC Vive virtual reality (VR) head-mounted display (HMD). Having only been announced a few months ago in March 2015, development kits for the SteamVR-enabled device are now being shipped out to certain studios for free while HTC itself has taken the device on the road for what’s becoming a worldwide tour. All that said, details on the actual release of the kit, which is promised for holiday 2015, are scarce right now. But, according to HTC, news should be coming in October. READ MORE

Hands-on with Henry: Learning Lessons From Lost


Oculus Story Studios’ Lost was an insight into the direction that the virtual reality (VR) powerhouse that is Oculus VR saw 360 degree motion-picture productions going in. It was a short taste of a new medium openly inspired by The Iron Giant, yet in it’s brevity it showed more understanding of the necessary audio and visual clues than any other 360 degree narrative yet seen. Henry, the second production from Oculus Story Studio, takes this mantle and runs with it. READ MORE

Henry Developed With Unreal Engine 4 and Maya

Henry Oculus Story Studio banner

Epic Games’ Unreal Engine 4 has proven to be a popular tool for developing virtual reality (VR) videogames over the past year, but what about VR movies? It may sound strange at first thought but Unreal Engine 4 is indeed being used in the creation of Henry, one of the first VR films to spin out of Oculus VR’s new film-dedicated division, Oculus Story Studio. READ MORE

No Man’s Sky Dev Drops Big Hint for Project Morpheus, Oculus Rift Support


Since it’s reveal back in late 2013, No Man’s Sky has been a prime candidate for virtual reality (VR) support. The ambitious first-person exploration title from indie developer Hello Games allows players to travel across a massive universe with countless planets to discover. But, despite working closely with Sony Computer Entertainment (SCE) on PlayStation 4 and also confirming a PC version of the title, Hello Games hasn’t commented on possible support for the Project Morpheus or Oculus Rift head-mounted displays (HMDs). That is until now. READ MORE

Trailer for Oculus VR Movie Henry Inbound Today


Oculus VR has placed a large emphasis on the videogame side of its virtual reality (VR) business so far in the build up to the launch of the consumer Oculus Rift head-mounted display (HMD) next year. Today sees the company shift focus to its movie efforts, though. Specifically, the company is set to talk about its second project spinning out of the newly-formed, film-focused Oculus Story Studio named Henry. A premiere event for the movie is taking place right now and, once it’s finished, fans can expect to see the first trailer for the piece. READ MORE