Category Archives: Features

A collected archive of VRFocus’ feature articles.

VR vs. Gear VR in 2014

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Despite having only been revealed in September, Gear VR, Samsung’s smartphone-based virtual reality (VR) head-mounted display (HMD) has quickly become one of the most important and exciting products in the industry. Not only is this one of the first HMDs to come from a major electronics manufacturer, but it also marks the release of Oculus Rift HMD creator Oculus VR’s first commercial product, having been developed in partnership with Samsung. That said, you might not want to refer to it as a consumer release when in earshot of the VR specialists. READ MORE

Make it a (Virtual) Reality: Super Smash Bros.

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Virtual reality (VR) in its current state is best applied to slower, more plodding experiences so that users can acclimatise to the technology without worrying about simulation sickness. On first thought, then, the fast-paced, head-spinning battles of the Super Smash Bros. series seem to be exactly the opposite of what you’d want to see in VR, then. Four-player first-person timed-matches in which each combatant struggles to survive as they’re knocked to and fro? That’s a recipe for disaster on current Oculus Rift kits. But, then again, who said that first-person perspective had to be from the fighters’ view? READ MORE

Win Early Access to Radial-G

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Today’s the big day for Tammeka Games and its anticipated virtual reality (VR) compatible sci-fi racer, Radial-G. The title is launching on PC via Steam Early Access, allowing fans an expanded taste of the experience ahead of its full launch later down the line. Interested in trying it out? VRFocus is about to give you the chance to do so for free. READ MORE

VR vs. Project Morpheus in 2014

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When 2014 started out it was set to be an exciting year for the virtual reality (VR) industry. Fans were hoping that Oculus VR would soon be revealing its next iteration of the Oculus Rift head-mounted display, with some even hoping for a consumer release around this time. But the year also held one of the biggest surprises so far for this young industry. Just months after the launch of its PlayStation 4 in 2013, Sony Computer Entertainment (SCE) revealed that it was developing its own HMD in Project Morpheus. READ MORE

Hands-On with Mariott’s Get Teleported

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Sponsored virtual reality (VR) experiences are a trend that has grown rapidly throughout 2014 and doesn’t look like it will be disappearing any time soon. Prolific public VR event designers Framestore, who have previously worked on experiences based on Game of Thrones and Christopher Nolan’s Interstellar previously, recently partnered with Marriott hotels to present Get Teleported as part of the latter’s ‘Travel Brilliantly’ campaign. READ MORE

Make it a (Virtual) Reality: Fallout

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We want virtual reality (VR) to take us to beautiful, fantastical, surreal, unimaginable places. We want to scale impossible heights, meet undiscovered creatures and survive the most intense battles. So do we really want to travel to a barren, diseased landscape where horrific monsters roam freely and bandits wait around every corner? Yes, we really do. Especially if that experience is created within the Fallout franchise. READ MORE

VR vs. Gear VR Launch

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It appears that things are finally falling in place for the launch of Samsung’s Gear VR, a new virtual reality (VR) head-mounted display (HMD) that runs with the company’s Galaxy Note 4 smartphone. The kit is due to arrive in the USA in a matter of weeks, launching in early December 2014. Even with the delay of just under two months, that’s a remarkably quick turnaround from the reveal of the device back in early September 2014. That said, Gear VR isn’t set to have the most straightforward launch. There are a number of factors that make it something of an unknown quantity at the moment. Just how are things shaping up ahead of release? READ MORE

Make it a (Virtual) Reality: Eternal Darkness: Sanity’s Requiem

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If you’ve had so much as a passing interest in virtual reality (VR) technology over the past few years, then it’s likely crossed your mind that head-mounted displays (HMD) are a perfect companion to the horror genre. The isolation and immersion provided by the likes of the Oculus Rift can create an atmosphere unlike anything achievable with a standard screen. As those more deeply invested in VR will no doubt know, many developers have already tried to capitalise on this. The Oculus VR Share platform, a portal for free VR software, is littered with scary experiences while some high-profile studios such as The Creative Assembly have been using the Oculus Rift with their projects such as Alien: Isolation. READ MORE