Category Archives: Features

A collected archive of VRFocus’ feature articles.

Dying Light – The Challenges of Officially Adapting for VR


Virtual reality (VR) has a lot going for it right now. Fantastic hardware, almost limitless indie support and opportunities that stretch far beyond videogames. One thing that is arguably lacking however, is AAA titles. Many publishers have said that they’re interested in the new medium but few have been willing to publicly takes steps in showing their work. That will soon change, with both SEGA and Techland having revealed their early prototype efforts on big releases. READ MORE

Make it a (Virtual) Reality: Life is Strange


Virtual reality has the power to strengthen the relationships that people grow with characters in videogames. Imagine making real eye-contact with The Walking Dead’s Clementine or fighting alongside BioShock Infinite’s Elizabeth as if they were real people. It’s a hugely promising concept that could serve to enrich narratives over the course of the next few years. This week sees the launch of one such title that could truly show the potential of VR storytelling. That title is Life is Strange from Dontnod Entertainment. READ MORE

VR vs HoloLens


It’s rare for a company to catch both press and fans alike off-guard with a hardware announcement. The Project Morpheus virtual reality (VR) head-mounted display (HMD), for example, was all but confirmed by the time Sony Computer Entertainment’s reveal event rolled around. Microsoft, however, managed to surprise just about everyone last week as a media briefing originally thought to be revealing new features for its Windows 10 operating system (OS) played host to the announcement of Windows Holographic and the HoloLens HMD. This exciting new concept allows users to see and interact with holograms. Its potential impacts are huge, but what does it mean for VR? READ MORE

CCP Games, Tammeka and More React to HoloLens


Following the official reveal of Microsoft’s head-mounted display (HMD) this week, VRFocus has approached numerous videogame and virtual reality (VR) development studios to discuss the new technology with them. We’ve already heard from the likes of IRIS VR, nDreams and Opposable Games, but now we find developers with increasing different reactions. READ MORE

Make it a (Virtual) Reality: Resident Evil HD


The twisting halls of the Spencer Mansion are burned into your memory but you’ve never seen them like this before. The dim lights now cause you to squint to see the end, the corners are completely obscured, and the windows simply showcase a thick army of trees for miles to see. We’ve learnt to walk the rooms of the Spencer Mansion countless times before, but we’ve never truly stepped foot in it. READ MORE

VR Developers React to Microsoft’s HoloLens Announcement


Is Microsoft working in virtual reality (VR)? It’s quite possible, but today’s Windows 10 media briefing at the company’s headquarters in Redmond, Washington didn’t confirm any such details. Instead, the technology giant revealed Windows Holographic, a new hologram-based concept that works with a see-through head-mounted display (HMD) named HoloLens. It’s certainly an exciting new concept, but what does the VR community make of it? READ MORE

VR vs Gear VR Software Pricing


For just over a month now USA-based virtual reality (VR) enthusiasts have been enjoying Samsung’s Gear VR, a smartphone-based head-mounted display (HMD) that marks one of the first major consumer releases for the technology. Of course, anyone that’s purchased the kit and the Samsung Galaxy Note 4 smartphone with which it runs will tell you that, despite it being on sale, it’s not quite ready for the mainstream. There are a number of issues holding Gear VR back from being a truly finalised product, not least of which is the absence of a premium store. READ MORE

Hands-On with OSVR Hacker Dev Kit


Last week’s International Consumer Electronics Show (CES) played host to a number of head-mounted display (HMD) reveals. The likes of 3DHead, VRTRID and ANTVR all had new hardware to show and even Oculus VR upped their game with the first demonstration of their head-related transfer function (HRTF) technology, but perhaps the biggest surprise was Razer’s entrant: OSVR. READ MORE

Project Morpheus in 2015: Are These Titles Coming to the HMD?


Sony Computer Entertainment (SCE) is taking a cautious approach to the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4. Despite a successful reveal earlier in the year, the company remains tight-lipped on when and even if the device will release, as well as providing details on any updated prototypes. 2014 was ultimately a quiet year for the kit, then, with the Oculus Rift PC HMD undeniably continuing to lead the charge for the VR industry. Hopefully 2015 is the year that SCE pushes Project Morpheus with new details and announcements. That said, you might be able to guess what some of those reveals will be already. READ MORE

Hands-On with Oculus Rift Crescent Bay at CES


Last week’s International Consumer Electronics Show (CES) marked the fourth time Oculus VR has rolled-out the latest version of their Oculus Rift virtual reality (VR) prototype, following it’s debut at Oculus Connect in September 2014. Available both on the show floor and behind closed doors, the demonstration software was largely the same as has been shown before but with a new addition in the form of Audiobot. From a technical point-of-view however, a significant update was offered to all aspects of the demo: spatial audio. READ MORE