Category Archives: Field of View

Dying Light – The Challenges of Officially Adapting for VR

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Virtual reality (VR) has a lot going for it right now. Fantastic hardware, almost limitless indie support and opportunities that stretch far beyond videogames. One thing that is arguably lacking however, is AAA titles. Many publishers have said that they’re interested in the new medium but few have been willing to publicly takes steps in showing their work. That will soon change, with both SEGA and Techland having revealed their early prototype efforts on big releases. READ MORE

CCP Games, Tammeka and More React to HoloLens

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Following the official reveal of Microsoft’s head-mounted display (HMD) this week, VRFocus has approached numerous videogame and virtual reality (VR) development studios to discuss the new technology with them. We’ve already heard from the likes of IRIS VR, nDreams and Opposable Games, but now we find developers with increasing different reactions. READ MORE

VR Developers React to Microsoft’s HoloLens Announcement

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Is Microsoft working in virtual reality (VR)? It’s quite possible, but today’s Windows 10 media briefing at the company’s headquarters in Redmond, Washington didn’t confirm any such details. Instead, the technology giant revealed Windows Holographic, a new hologram-based concept that works with a see-through head-mounted display (HMD) named HoloLens. It’s certainly an exciting new concept, but what does the VR community make of it? READ MORE

Hands-On with OSVR Hacker Dev Kit

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Last week’s International Consumer Electronics Show (CES) played host to a number of head-mounted display (HMD) reveals. The likes of 3DHead, VRTRID and ANTVR all had new hardware to show and even Oculus VR upped their game with the first demonstration of their head-related transfer function (HRTF) technology, but perhaps the biggest surprise was Razer’s entrant: OSVR. READ MORE

Project Morpheus in 2015: Are These Titles Coming to the HMD?

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Sony Computer Entertainment (SCE) is taking a cautious approach to the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4. Despite a successful reveal earlier in the year, the company remains tight-lipped on when and even if the device will release, as well as providing details on any updated prototypes. 2014 was ultimately a quiet year for the kit, then, with the Oculus Rift PC HMD undeniably continuing to lead the charge for the VR industry. Hopefully 2015 is the year that SCE pushes Project Morpheus with new details and announcements. That said, you might be able to guess what some of those reveals will be already. READ MORE

Hands-On with Oculus Rift Crescent Bay at CES

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Last week’s International Consumer Electronics Show (CES) marked the fourth time Oculus VR has rolled-out the latest version of their Oculus Rift virtual reality (VR) prototype, following it’s debut at Oculus Connect in September 2014. Available both on the show floor and behind closed doors, the demonstration software was largely the same as has been shown before but with a new addition in the form of Audiobot. From a technical point-of-view however, a significant update was offered to all aspects of the demo: spatial audio. READ MORE

CES 2015: What We Learned About the Consumer Oculus Rift

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The annual Consumer Electronics Show (CES) in Las Vegas, Nevada, USA always ensures that the technology industry starts off the year in style. For one week the biggest names in the scene as well as just about everyone else gather under one roof to discuss what’s new in tech. Virtual reality (VR) has had a big presence at both the 2014 and 2015 editions of the event with Oculus VR bringing prototypes of its Oculus Rift head-mounted display (HMD) to each. With 2015 looking to be a big year for VR in general, some fans had hoped that details of the first consumer version (CV1) of the Oculus Rift would finally surface. READ MORE

Oculus Rift in 2015

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Gear VR and Project Morpheus both have a lot to prove in 2015 but it’s undoubtedly the Oculus Rift that carries the biggest burden. In 2014 Oculus VR has had the sort of year that few companies will ever get to experience. The virtual reality (VR) specialist has more than doubled in size, revealed three new iterations of its device and even hosted its own developer conference. 2014 for Oculus VR was about growth and progress. Hopefully, just hopefully, 2015 will be the payoff for all of the waiting that began all the way back at that Kickstarter campaign. READ MORE

Project Morpheus in 2015

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With so little information on Sony Computer Entertainment’s (SCE) Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4 having been revealed last year, this is the device that seemingly has the most ground to cover heading into 2015. It’s clear that SCE is holding back on confirming a full consumer release and the hardware hasn’t seen any kind of updates since its March 2014 reveal. But if SCE really do intend on bringing the anticipated HMD to market then it’s time to commit. No more ‘maybes’; SCE needs to prove their dedication to VR and a desire to stand right alongside Oculus VR and the Oculus Rift as VR leaders in the new year. READ MORE