Category Archives: Field of View

Oculus Rift: The Story So Far

Oculus VR / Oculus VR Share Header

Every E3 seems to have an overarching theme, be it the rise of new consoles, the arrival of new ways to play, or the way in which the announcements and reveals made reflect the current state of the videogame industry. With this year’s edition of the biggest show in videogames now just weeks away, it certainly feels as if it’s virtual reality’s (VR’s) turn to be the hot topic. This is, after all, the last E3 before true consumer head-mounted displays (HMDs) are released, with the Oculus Rift, Project Morpheus, HTC Vive and Gear VR all launching before next year’s show rolls around. READ MORE

Gear VR for S6: Refinement over Revolution

Gear VR S6

The launch of the Samsung Gear VR Innovator Edition for S6 followed the debut of the latest addition to the technology vendor’s flagship smartphone series sooner than most would have expected. Keen to position the device as a pioneer in the mobile virtual reality (VR) space, Samsung and Oculus have already proven Gear VR offers a comfortable experience with the Note 4, and here with the newer handset that has not changed. READ MORE

UK Devs and More React to Oculus Rift Release Date


The Oculus Rift release date has finally been narrowed down, closing in on a date that’s been highly sought after since 2012. Just about everyone working with VR has had something to say about that release date. VRFocus has already heard the thoughts and opinions of several companies and figureheads working within the space, and today offers many more from some of the UK’s leading teams. READ MORE

From Starved to Spoiled: Oculus, Valve and Sony Prepare for War in 2016


A quiet 6th May morning, mere weeks away from E3 2015, might seem like a strange time to reveal a release window for the consumer version of the Oculus Rift, and yet here we are. After two and a half years of questions, theories and speculation, we now know that Oculus VR will launch the head-mounted display (HMD) that started the technology’s revival in the first three months of 2016. The news has been made in a somewhat quiet fashion; no on-stage reveal or mammoth blog post here; just a short, sharp update to let everyone know. READ MORE

Stompz: A Kickstarter Post-Mortem with Creator Matt Carrell


Those that have followed VRFocus for the past year will have likely heard of Stompz, the foot-based motion control for virtual reality (VR) experiences. Last month saw creator Matt Carrell launch a Kickstarter crowd-funding campaign for the device, looking to raise $100,000 USD. Sadly it wasn’t to be; Carrell this week canceled the campaign with $10,267 raised with just days left on the clock. So what went wrong? What would Carrell change and what would he advise other hopeful projects to do? READ MORE

Hands-On with Roto VR in Alien: Isolation

Roto VR

Oculus VR has already stated that its input solution for its Oculus Rift virtual reality (VR) head-mounted display (HMD) likely won’t be included in the first consumer version of the kit. In fact, the company has even suggested that using a traditional gamepad may well be the control standard for the first iteration of its device. Gamepads have served players well for decades now, but there are obvious limitations to pairing them with VR experiences. Roto VR, now in Kickstarter, looks to combat at least some of these issues in providing an intriguing seated solution for turning a player’s body to reflect in-game movement. READ MORE

GDC 2015: Valve, Sony, Oculus and More Highlight the Biggest Week in VR History


There are plenty of events throughout the year for virtual reality (VR) fans to look forward to, but the Game Developers Conference (GDC) is always a highlight. Past years have seen some big announcements from Oculus VR and Sony Computer Entertainment (SCE) but 2015’s iteration will no doubt be remembered as a landmark for the technology. Pre-existing head-mounted displays (HMD) saw pivotal updates while important new players were introduced to the field. Perhaps the most telling sign of just how significant the event proved to be is the fact that Oculus VR, the company largely associated with bringing about VR’s revival, had its leadership seriously challenged. READ MORE

Hands-On with HTC & Valve’s Vive


After nearly twenty years of obscurity, one man managed to turn virtual reality (VR) on its head. Palmer Luckey’s Oculus Rift kickstarted a movement that would eventually see big players such as Sony Computer Entertainment, Google, Samsung and Razer take a stand. Of course, Luckey now has a small army behind him at Oculus VR, but now a new challenger has entered the arena: Valve. READ MORE