Category Archives: Field of View

Oculus Story Studios’ Lost: The Start of Something Big

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The announcement of Oculus Story Studio at the Sundance festival, Utah, back in January of this year took many by surprise. It’s common knowledge that Oculus VR is working on their own applications and videogames for use exclusively in virtual reality (VR), but a motion-picture studio also? That was a left-field reveal, but their first project, Lost, is all the convincing anyone could need. READ MORE

Opinion: Is HTC Vive Really Valve’s VR HMD?

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Earlier today VRFocus reported on a rumour that Taiwanese smartphone maker HTC was soon set to reveal its very own virtual reality (VR) head-mounted display (HMD). The report was hardly surprising given that many companies have offered low-cost, smartphone-based HMDs in the past year and that HTC was set to host a pre-Mobile World Congress (MWC) press conference in Barcelona, Spain later on in the day. As that conference drew to a close, it began to look like such an announcement might not happen. Then came the twist; not only was HTC working on a HMD but it was doing so in partnership with Valve, the company behind Steam and the developer of Half-Life. READ MORE

VRFocus One Year On: A Letter from the Editor

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Today marks the first anniversary of VRFocus, an enterprise which has reached far beyond any initial planning that anyone could have afforded. In that short space of time the website has seen many changes; not in and of itself per se, but rather in the industry around it. The virtual reality (VR) landscape has grown and begun to take form. The previously unaware public are becoming informed of the potential of the new medium. And many of the people involved have had their lives changed irrevocably. Mostly for the better, I would say. READ MORE

Dying Light – The Challenges of Officially Adapting for VR

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Virtual reality (VR) has a lot going for it right now. Fantastic hardware, almost limitless indie support and opportunities that stretch far beyond videogames. One thing that is arguably lacking however, is AAA titles. Many publishers have said that they’re interested in the new medium but few have been willing to publicly takes steps in showing their work. That will soon change, with both SEGA and Techland having revealed their early prototype efforts on big releases. READ MORE

CCP Games, Tammeka and More React to HoloLens

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Following the official reveal of Microsoft’s head-mounted display (HMD) this week, VRFocus has approached numerous videogame and virtual reality (VR) development studios to discuss the new technology with them. We’ve already heard from the likes of IRIS VR, nDreams and Opposable Games, but now we find developers with increasing different reactions. READ MORE

VR Developers React to Microsoft’s HoloLens Announcement

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Is Microsoft working in virtual reality (VR)? It’s quite possible, but today’s Windows 10 media briefing at the company’s headquarters in Redmond, Washington didn’t confirm any such details. Instead, the technology giant revealed Windows Holographic, a new hologram-based concept that works with a see-through head-mounted display (HMD) named HoloLens. It’s certainly an exciting new concept, but what does the VR community make of it? READ MORE

Hands-On with OSVR Hacker Dev Kit

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Last week’s International Consumer Electronics Show (CES) played host to a number of head-mounted display (HMD) reveals. The likes of 3DHead, VRTRID and ANTVR all had new hardware to show and even Oculus VR upped their game with the first demonstration of their head-related transfer function (HRTF) technology, but perhaps the biggest surprise was Razer’s entrant: OSVR. READ MORE

Project Morpheus in 2015: Are These Titles Coming to the HMD?

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Sony Computer Entertainment (SCE) is taking a cautious approach to the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4. Despite a successful reveal earlier in the year, the company remains tight-lipped on when and even if the device will release, as well as providing details on any updated prototypes. 2014 was ultimately a quiet year for the kit, then, with the Oculus Rift PC HMD undeniably continuing to lead the charge for the VR industry. Hopefully 2015 is the year that SCE pushes Project Morpheus with new details and announcements. That said, you might be able to guess what some of those reveals will be already. READ MORE

Hands-On with Oculus Rift Crescent Bay at CES

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Last week’s International Consumer Electronics Show (CES) marked the fourth time Oculus VR has rolled-out the latest version of their Oculus Rift virtual reality (VR) prototype, following it’s debut at Oculus Connect in September 2014. Available both on the show floor and behind closed doors, the demonstration software was largely the same as has been shown before but with a new addition in the form of Audiobot. From a technical point-of-view however, a significant update was offered to all aspects of the demo: spatial audio. READ MORE

CES 2015: What We Learned About the Consumer Oculus Rift

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The annual Consumer Electronics Show (CES) in Las Vegas, Nevada, USA always ensures that the technology industry starts off the year in style. For one week the biggest names in the scene as well as just about everyone else gather under one roof to discuss what’s new in tech. Virtual reality (VR) has had a big presence at both the 2014 and 2015 editions of the event with Oculus VR bringing prototypes of its Oculus Rift head-mounted display (HMD) to each. With 2015 looking to be a big year for VR in general, some fans had hoped that details of the first consumer version (CV1) of the Oculus Rift would finally surface. READ MORE