Category Archives: Field of View

PS4’s Impressive Sales Gives PlayStation VR a 30 Million Headstart

PlayStation VR headset

Many of us are looking forward to showing virtual reality (VR) to our friends and family for the first time next year. While enthusiasts have been impressed with early development kits they’ve also embraced their shortcomings, safe in the knowledge that the tech will one day be ready for those that are less understanding. With the impending arrival of the HTC Vive and the Oculus Rift with its Oculus Touch motion controllers, that day is coming, but it brings with it a whole new set of problems. READ MORE

Back to Dinosaur Island – A Making Of

Back To Dinosaur Island

Crytek’s Back to Dinosaur Island made it’s debut at the Game Developers Conference (GDC), San Francisco, in March of this year. Playable on the Oculus Rift Crescent Bay prototype, Back to Dinosaur Island wowed audiences with it’s remarkable visual fidelity and assortment of interactive opportunities. Today, Back to Dinosaur Island has been launched via Steam, and Crytek are offering VRFocus the chance to get the inside scoop on the development of the prototype videogame experience. READ MORE

Hands-on with castAR


It’s important to understand the context of castAR before you make any judgments about it. Coverage at VRFocus is usually concerned with devices that we all know are going to cost a fair amount of money from the $350+ USD Oculus Rift to – for the more extreme – the $3,000 developer edition of the HoloLens. That’s not what castAR is; it’s not a device that will be mainly aimed at enthusiasts for its first few years but instead something that hopes to be affordable and accessible right from the word go. Granted it’s not clear exactly how much the kit will eventually retail for, but if creator Technical Illusions stays true to its low cost promises, it could have a remarkable piece of technology on its hands. READ MORE

Bullet Train: Changing Track With Virtual Reality

Bullet Train logo

Epic Games’ studio in Cary, North Carolina, is unlike anything you’ve seen before. Corridors filled with awards and celebrations of the studio’s history litter the walls as you are lead to huge expanses dedicated to large rooms filled with developers working on various titles for various formats, engine developers and QA testers. But tucked away on an upper level in a small, dark room is the virtual reality (VR) team. A small group of enthusiastic tinkerers that have managed to come up with some of the most exciting works that VR has yet seen, with minimal budget and tight timeframes. READ MORE

VR Devs Gather in Stockholm for HTC Vive Jam, Here’s What Came of It

HTC Vive

While big virtual reality (VR) developers are delivering on the dreams we’ve long talked about, some of the most intriguing ideas for experiences are born from development jams. The unique environments that these events create encourages teams to think outside of HMD and create innovative mechanics and out there experiences. A perfect example of this was seen last weekend at a small HTC Vive Jam in Stockholm, Sweden. A group of friends gathered to experiment with SteamVR, it’s position-tracked controllers and Room Scale user-tracking. READ MORE

Over 200 Devs Are Working With PlayStation VR, Here’s Over 60

PlayStation VR headset

Last week Sony Computer Entertainment (SCE) hosted a press conference at the 2015 Paris Games Week (PGW) event in France. The PlayStation VR virtual reality (VR) head-mounted display (HMD) has a good showing at the event, with high-profile titles such as Tekken 7 and Gran Turismo Sport confirmed for the device. During his section on the device, SCE Head of Worldwide Studios Shuhei Yoshida also said that over 200 developers are working on the kit. So here’s the studios we already know are working on the tech, along with one title that doesn’t yet have a team accredited to it. READ MORE

Hands-on with Merge VR – Finding a Middle Ground Between Google and Gear

Merge VR HMD

The first virtual reality (VR) head-mounted display (HMD) to hit a major videogame retailer isn’t the Oculus Rift. It isn’t even PlayStation VR, HTC Vive or Gear VR. It is in fact Merge, a new mobile-based device due to release in the UK this week through none other than GAME. As with most HMDs that don’t carry the Samsung branding, it’s tempting to throw this upcoming device in with the growing pile of soulless smartphone holders. But give Merge the chance and it will make a strong first impression, perhaps showing signs of better days ahead for the mobile VR industry. READ MORE

Sony’s PlayStation VR Showcase at Paris Games Week Was its Best Yet

PlayStation VR

Virtual reality (VR) fans have learned to temper their expectations when it comes to PlayStation press conferences. Sony Computer Entertainment’s (SCE’s) PlayStation VR head-mounted display (HMD) is fast approaching, and yet the company has repeatedly chosen to hold back on the information blowout at events over the past 2 years. The most memorable example of this was E3 2015, where SCE spent less than 3 minutes talking about PlayStation VR. It was safe to say that no one was expecting much from the device at last night’s Paris Games Week (PGW) briefing, then, but the company actually hosted the best showcase for its device yet. READ MORE

Gear VR: The VR Taste-Tester

Gear VR header

Samung and Oculus VR’s partnership on the Gear VR head-mounted display (HMD) was announced at Samsung Unpacked, Berlin, to considerable fanfare. Warmly received by both technology and virtual reality (VR) enthusiasts, the device has since gone on to become one of the key players in the VR scene. But what’s next for Gear VR? Now that a consumer release is almost upon us, there’s a much clearer picture of what the Gear VR means to gaming, movies and general VR entertainment. READ MORE

Building Epic VR: It Takes Time

Epic Games logo

No one studio has done as much for virtual reality (VR) while seemingly doing so little. A smattering of technical demos and a handful of updates to the popular Unreal Engine 4 development suite may appear to be a lack lustre approach to the new medium, especially when Epic Games are yet to confirm any real interest in producing a commercial VR product of their own. But in truth it goes much deeper than that. VR is flowing thickly through the veins of Epic Games. READ MORE