Category Archives: Make it a (virtual) Reality

Make it a (Virtual) Reality: Pokemon

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“So I have a lifelong dream. It’s something I’ve been passionate about since I was a kid and I think virtual reality could really enable it. I’ve always wanted to be a Pokemon master and that’s really what I want to do. I want to play an incredible, virtual reality Pokemon MMO.If I got my golden ticket, that’s where it’s taking me. I’m gonna catch them all, I’m gonna battle all my friends, I’m going to meet whatever the vague definition of a Pokemon master is. “ READ MORE

Make it a (Virtual) Reality: Grand Theft Auto

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If there’s one franchise that could and should prove to be the ultimate virtual reality (VR) sandbox, it’s Grand Theft Auto. Ever since Rockstar Games revolutionised videogames with 2001’s Grand Theft Auto III the series has remained a consistent example in how to let players run free in the world and have fun the way they want to. Imagine transporting those open worlds and countless activities to the world of VR. READ MORE

Make it a (Virtual) Reality: P.T.

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One of Gamescom 2014’s biggest announcements very nearly slipped everyone earlier this week when Sony Computer Entertainment (SCE) announced a new horror title named P.T., with a playable teaser released onto the PlayStation 4 Store. Looking back on the reveal, its deliberate shroud of mystery and placement straight after a showing of Hideo Kojima’s Metal Gear Solid V: The Phantom Pain should have been clear signs that it was more Konami trickery. Sure enough, P.T. turned out to really be an extended teaser for a new Silent Hill title, Silent Hills. READ MORE

Make it a (Virtual) Reality: Dead Space

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There’s no time to catch your breath. Having been ambushed by a pack of necromorphs, seemingly raining down from vents, their viciously sharp claws scraping the side of your helmet as you struggle to find space, you’ve tumbled down a garbage chute. Somehow surviving the fall, you use your suit’s sensors to check for injuries when you’re forced to shield your ears as a deafening roar sounds off from down the corridor. The entire room shakes as a gigantic monster roams around the corner, filling up your view as it once more screams, saliva flying from its mouth and drowning your view. Back on your feet; time to run. READ MORE

Make it a (Virtual) Reality: Guardians of the Galaxy

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Yet another superhero squad hits the big screen this week as Marvel’s Guardians of the Galaxy sees its first ever movie adaption. Bringing together a rag tag bunch of misfits to save the galaxy from evil forces, the movie broadens Marvel’s horizons to cosmic, sci-fi tales that span entire planets. It also presents one of the most interesting opportunities for virtual reality (VR) videogames than most of the company’s slate of characters. Imagine Marvel’s very own EVE: Valkyrie with a mix of Aliens, Trolls and Dragons and you have potentially the most enticing comic book VR experience yet. READ MORE

Make it a (Virtual) Reality: X-Men

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VRFocus has talked about the possibilities of virtual reality (VR) superhero videogames before. While we’ve discussed the issues of bringing the genre to life with an Oculus Rift or Project Morpheus head-mounted display (HMD) before, the potential for experiences based around characters such as Spider-Man, Batman and Iron Man have also been explored. But it wasn’t until this week’s reveal of the X-Men VR experience from 20th Century Fox at the 2014 San Diego Comic-Con (SDCC) that Marvel’s mutants sprang to mind. It doesn’t take long to realise that the series is perhaps the best superhero fit for VR. READ MORE

Make it a (Virtual) Reality: Telltale Games

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It’s your decision. You stand between two close friends that have been with you through thick and thin, only now there’s an issue that they just can’t agree on. The two are set to split, and it’s your choice as you to who you side with. They stand either side of you, waiting expectedly for your answer, looking you in the eyes as your brain ticks.  You twist your head back and forth, knowing that the choice will leave one of your close companions heart broken. READ MORE

Make it a (Virtual) Reality: LittleBigPlanet 3

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Play. Create. Share. In VR.

Undoubtedly one of Sony Computer Entertainment’s (SCE) biggest and best surprises at this year’s E3 2014 was the reveal of LittleBigPlanet 3, marking the series’ debut on PlayStation 4 and developed by franchise newcomers Sumo Digital. It was an unexpected twist that came early on in the company’s press conference, lighting up the stage with its bright visuals and joyful multiplayer experience. Surely this is a series that SCE would like to see utilised with its Project Morpheus virtual reality (VR) headset? READ MORE

Make it a (Virtual) Reality: Batman

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Is this the hero virtual reality (VR) deserves? You’re perched high above the streets of Gotham, watching its citizens go about their lives completely oblivious to their silent guardian looming overhead. Gunshots ring off in the distance and you take off, diving face-first towards the ground before spreading your arms and letting the air swoop you back up into the night sky as you glide towards the disturbance. Gotham seems peaceful for the few seconds you get to survey the area, before landing in the middle of a group of thugs. Five of them surround you. You assess each one’s stance and position, and then get to work. READ MORE

Make it a (Virtual) Reality: No Man’s Sky

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It’s not hard to see why No Man’s Sky was one of the most talked about videogames of E3 2014. Amidst an industry obsessed with lavish explosions and joyous violence, here was a title that dared to be different, focusing on fantastical discovery and fulfilling a sense of wonder. As it turns out, those are two ideologies that go hand-in-hand with virtual reality (VR). The potential for Hello Games’ upcoming title combined with the Project Morpheus or Oculus Rift VR headsets is undeniable. READ MORE