Category Archives: Make it a (virtual) Reality

Make it a (Virtual) Reality: The Lord of the Rings

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You are drenched, exhausted and, above all, terrified. Following the long journey to Helm’s Deep, you now find yourself standing on top of its walls, being beaten by the rain as an impossibly large army of Uruk Hai begins to mindlessly cry for blood. The sea of degenerates stretches out further than the eye can see, and you know that the battle won’t be over until every last one of them has been dealt with. Your hands grip the hilt of your sword a little tighter as the enemy’s pounding feet take charge. It’s time to go to war. READ MORE

Make it a (Virtual) Reality: Destiny

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While it’s easy to get tired of the sheer amount of first-person shooters (FPS) in today’s videogame climate, it’s hard to deny their simply joys. Their accessibility and instant payoff make them the ideal test bed for new consoles, controllers and technologies. That said, traditional FPS videogames undoubtedly prove something of a conundrum for virtual reality (VR) technology at this stage. Without a gun to hold in player’s own hands as they take cover and return fire, immersion can be broken instantly. There’s also the issue of keeping pace with some of the more fast-paced entries in the genre such as Call of Duty, which even the Oculus Rift’s second development kit (DK2) may struggle to meet demands of without players getting simulator sickness. READ MORE

Make it a (Virtual) Reality: Best of Mobile

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Earlier this week the floodgates to mobile virtual reality (VR) opened as Samsung revealed its Gear VR head-mounted display (HMD), compatible with its new Galaxy Note 4 smartphone. A raft of developers have since come forward to confirm support for the device, including many that were already working with Oculus VR’s Oculus Rift HMD to some degree. Some are even porting beloved mobile classics to the new platform. This begs the question; what other mobile titles could come to VR? READ MORE

Make it a (Virtual) Reality: Pokemon

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“So I have a lifelong dream. It’s something I’ve been passionate about since I was a kid and I think virtual reality could really enable it. I’ve always wanted to be a Pokemon master and that’s really what I want to do. I want to play an incredible, virtual reality Pokemon MMO.If I got my golden ticket, that’s where it’s taking me. I’m gonna catch them all, I’m gonna battle all my friends, I’m going to meet whatever the vague definition of a Pokemon master is. “ READ MORE

Make it a (Virtual) Reality: Grand Theft Auto

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If there’s one franchise that could and should prove to be the ultimate virtual reality (VR) sandbox, it’s Grand Theft Auto. Ever since Rockstar Games revolutionised videogames with 2001’s Grand Theft Auto III the series has remained a consistent example in how to let players run free in the world and have fun the way they want to. Imagine transporting those open worlds and countless activities to the world of VR. READ MORE

Make it a (Virtual) Reality: P.T.

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One of Gamescom 2014’s biggest announcements very nearly slipped everyone earlier this week when Sony Computer Entertainment (SCE) announced a new horror title named P.T., with a playable teaser released onto the PlayStation 4 Store. Looking back on the reveal, its deliberate shroud of mystery and placement straight after a showing of Hideo Kojima’s Metal Gear Solid V: The Phantom Pain should have been clear signs that it was more Konami trickery. Sure enough, P.T. turned out to really be an extended teaser for a new Silent Hill title, Silent Hills. READ MORE

Make it a (Virtual) Reality: Dead Space

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There’s no time to catch your breath. Having been ambushed by a pack of necromorphs, seemingly raining down from vents, their viciously sharp claws scraping the side of your helmet as you struggle to find space, you’ve tumbled down a garbage chute. Somehow surviving the fall, you use your suit’s sensors to check for injuries when you’re forced to shield your ears as a deafening roar sounds off from down the corridor. The entire room shakes as a gigantic monster roams around the corner, filling up your view as it once more screams, saliva flying from its mouth and drowning your view. Back on your feet; time to run. READ MORE

Make it a (Virtual) Reality: Guardians of the Galaxy

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Yet another superhero squad hits the big screen this week as Marvel’s Guardians of the Galaxy sees its first ever movie adaption. Bringing together a rag tag bunch of misfits to save the galaxy from evil forces, the movie broadens Marvel’s horizons to cosmic, sci-fi tales that span entire planets. It also presents one of the most interesting opportunities for virtual reality (VR) videogames than most of the company’s slate of characters. Imagine Marvel’s very own EVE: Valkyrie with a mix of Aliens, Trolls and Dragons and you have potentially the most enticing comic book VR experience yet. READ MORE

Make it a (Virtual) Reality: X-Men

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VRFocus has talked about the possibilities of virtual reality (VR) superhero videogames before. While we’ve discussed the issues of bringing the genre to life with an Oculus Rift or Project Morpheus head-mounted display (HMD) before, the potential for experiences based around characters such as Spider-Man, Batman and Iron Man have also been explored. But it wasn’t until this week’s reveal of the X-Men VR experience from 20th Century Fox at the 2014 San Diego Comic-Con (SDCC) that Marvel’s mutants sprang to mind. It doesn’t take long to realise that the series is perhaps the best superhero fit for VR. READ MORE

Make it a (Virtual) Reality: Telltale Games

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It’s your decision. You stand between two close friends that have been with you through thick and thin, only now there’s an issue that they just can’t agree on. The two are set to split, and it’s your choice as you to who you side with. They stand either side of you, waiting expectedly for your answer, looking you in the eyes as your brain ticks.  You twist your head back and forth, knowing that the choice will leave one of your close companions heart broken. READ MORE