Category Archives: Make it a (virtual) Reality

Make it a (Virtual) Reality: Space Invaders

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You stand alone, a single defender against the tide. You are one but they are legion; the last hope against seemingly insurmountable odds. You pilot your weapon skilfully, ducking and weaving as their projectiles rain down on you. It seems wholly inadequate for the task before you, but, it is all you have. They come in waves, a slow steady decent, almost metronomic at first but accelerating as they move towards you. A simple rhythmic beat echoing in your ears as you shelter from the raining death. With limited options you make the call and begin firing up through your own shield at the aggressors, blowing apart column after column of enemies at the expense of opening yourself up to fire. READ MORE

Make it a (Virtual) Reality: Devil May Cry


You’re surrounded. A swarm of enemies circle around you, one of which is daring to make the first move. You scan the room for the weak link, mind racing through options. Your hands reach down for Ebony and Ivory, preparing to fire at a moment’s notice. One grunt rushes and, before you know it, you’re caught up in a lightning-fast combo that sends them flying across the area. The rest ready themselves to rush in. You place your hand on your trusty sword, Rebellion, and prepare for the next round. READ MORE

Make it a (Virtual) Reality: Screamride


Here’s an experience that lives up to its name. You’re sitting on a rollercoaster feeling a very real bout of nerves as you wait for it to start up. Suddenly, you’re literally shot forward, following a path that jolts you from left to right before throwing you upside down. “It’s alright,” you think as your hands grip your chair, “rollercoasters are entirely safe.” Seconds later your cart derails and zooms off into the air, giving a momentary sense of freedom before gravity kicks in. You dare to open one eye as you plummet towards the ground, only to note the collision course with a huge building. You smash into it and the architecture comes toppling down around you. READ MORE

Make it a (Virtual) Reality: Dying Light


You could be on vacation. From the rooftops this picturesque city looks like the ideal holiday-making destination with sun-licked trees and rustic buildings. Then you look down and notice the thousands of thousands of zombies, tripping over each other in a desperate, hopeless scramble to get a taste of your flesh. Perhaps not the best place to take a week off, then. You tiptoe around the edge of the roof, the wind clearly tempted to push just a little too hard. A zombie suddenly appears from around the corner, its flailing arms made all the more threatening by your uneasy footing. One slip and it’s a very fast and real trip to the ground floor. READ MORE

Make it a (Virtual) Reality: The Order: 1886


Now this is cinematic virtual reality (VR). You’re standing on top of a blimp, a powerful wind trying to carry you away. Rooftops can be seen miles beneath you while your Captain fails to make his voice heard over the roar of the engines. You strap yourself in and rappel down the side of the craft, starting to suffer from a very real case of vertigo as you descend. Inside, there’s an intense series of fist fights and close-quarters shootouts to be had, with bullets screeching past your head and enemies racing towards you. READ MORE

Make it a (Virtual) Reality: Evolve


You’ve lost sight of the target. Wading through bushes that stretch out into the dense forest, it’s becoming impossible to gather your bearings. Your teammates are all lost, trying to lick their wounds from the disastrous last battle. The light drizzle of rain creates a consistent din as it hits broad leafs and flickers of lightning provided momentary illumination. You hear a muffled grunt from above and your eyes begin to climb the nearest tree trunk. For a split second you catch sight of the Wraith hovering above you. A moment later and it’s all over. READ MORE

Make it a (Virtual) Reality: Moon Chronicles


Next week sees the launch of the New Nintendo 3DS, a updated version of the popular handheld system that packs in new control options, upgraded 3D capabilities and improved processing. With it comes something of a revival in content for the platform, with a large number of titles planned for release over the next few months. However just ahead of the system’s launch comes the remainder of Moon Chronicles, an episodic first-person shooter (FPS) series that remakes the original Moon on DS from Renegade Kid. It may seem strange to pick a handheld title for VRFocus’ ‘Make it a (Virtual) Reality’ series, but take one look at Moon Chronicles and it’s clear to see that the title is ripe for a VR adaption. READ MORE

Make it a (Virtual) Reality: Life is Strange


Virtual reality has the power to strengthen the relationships that people grow with characters in videogames. Imagine making real eye-contact with The Walking Dead’s Clementine or fighting alongside BioShock Infinite’s Elizabeth as if they were real people. It’s a hugely promising concept that could serve to enrich narratives over the course of the next few years. This week sees the launch of one such title that could truly show the potential of VR storytelling. That title is Life is Strange from Dontnod Entertainment. READ MORE

Make it a (Virtual) Reality: Resident Evil HD


The twisting halls of the Spencer Mansion are burned into your memory but you’ve never seen them like this before. The dim lights now cause you to squint to see the end, the corners are completely obscured, and the windows simply showcase a thick army of trees for miles to see. We’ve learnt to walk the rooms of the Spencer Mansion countless times before, but we’ve never truly stepped foot in it. READ MORE