As fans will surely know by now, virtual reality (VR) compatible sci-fi racer Radial-G sadly failed its Kickstarter campaign for funding last week. Developer Tammeka Games had hoped to raise £50,000 GBP to develop the title on PC, Mac, Linux, PlayStation 4, Android and iOS, but ended up falling short of its goals. Earlier in the week VRFocus published the first part in an extensive post-mortem from the team, examining what had gone well and the positives and negatives of its campaign. READ MORE
Few Kickstarter campaigns see as much of a commitment from its creators as Radial-G developer Tammeka Games. Over the course of a month from 3rd July – 2nd August 2014 the developer poured everything it had into trying to raise £50,000 GBP to fund development of its upcoming virtual reality (VR) compatible racing title. Sadly, despite plenty of support from the VR community and beyond, the campaign fell short of expectations, leaving the team to rethink its approach to the title. READ MORE
This is it. Crunch time. The Kickstarter campaign for Tammeka Games’ upcoming sci-fi racer Radial-G is due to end in less than 24 hours and is yet to reach its funding goal of £50,000 GBP. It’s been a long campaign for the developers, beginning back on 3rd July 2014 with the team pushing the title at every possible opportunity.
This must be a nail-biting time for indie developer Tammeka Games as it enters the final week of its Kickstarter campaign for upcoming sci-fi racer Radial-G. The developer still has some ground to cover if it is to reach its funding goal of £50,000 by 2nd August 2014. Fortunately the title is due to receive some unique coverage this week in America, and has been seeing plenty of support for industry figureheads such as Oculus Rift head-mounted display (HMD) creator Palmer Luckey. READ MORE
It’s been a bit of a rollercoaster ride for Tammeka Games of late. A public demo helped make consumers aware of their upcoming Radial-G videogame, the launch of a Kickstarter campaign attracted audiences with the promise of a multi-format release and a public outing at Develop Brighton resulted in an agreement with Sony Computer Entertainment Europe (SCEE) to deliver a Project Morpheus development kit to the studio. What more could a small independent studio ask for? READ MORE
One week into the Kickstarter campaign for Radial-G we’re here with developer Tammeka to talk about their progress thus far. Rolling straight into this second instalment of their on-going development diary here at VRFocus, Tammeka are pumped for the next phase of their Kickstarter journey thanks to a successful outing at the Develop Conference 2014, and new bridges being built with Sony Computer Entertainment. READ MORE
Following yesterday’s launch of an official Kickstarter campaign for the futuristic racing videogame Radial-G, indie studio Tammeka has dropped the first instalment of a new series of developer diaries here at VRFocus. Beginning with a description of why the team chose to follow the Kickstarter route and the work that has gone into maximising it’s chances of success, Tammeka’s Sam Watts, 3D Producer on Radial-G, demonstrates that the team aren’t afraid to tackle this challenge head-on. READ MORE