Category Archives: VR vs.

VR vs: Project Morpheus’ First Titles Are Already Out, You Just Don’t Know it Yet

Even looking from within the ever-expanding VR bubble, it’s easy to understand why the tech has so many sceptics. There are of course the more common concerns about pricing and accessibility but more worrying are the string of disappointments in the console peripheral market, the bitter memories of which still linger in many minds. Sony Computer Entertainment’s (SCE’s) efforts with the PlayStation Move controller on PlayStation 3 came up lacking and it’s hard not to remember the aggressive push the company made for 3D TVs without biting your tongue. READ MORE

VR vs. Marketing Reality

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Through the VRFocus social accounts we often see as much negativity as positivity towards virtual reality (VR). Whilst the technology has its advocates: big name company representatives, influential fans, creative groups and organisations relating to science, medicine and education – not to mention specialist media outlets such as ourselves. It still has, let’s face it, just as many people dead against it. The arguments are fairly standard and not all of them invalid; it’s expensive. It’ll require too much space. It’s a fad. Two we’ve been seeing a lot in the past few weeks are the combination of ‘the technology hasn’t changed’ (it has) and ‘it failed in the 90s’. READ MORE

VR vs. The Press Conference Problem

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If there were ever a technology that truly had to be seen to be believed, it’s virtual reality (VR). Once confined to outlandish sci-fi stories and having failed to deliver on its hugely exciting potential in the past, the promise of consumer VR is finally nearly here for real. The tech still faces a lot of commercial obstacles in its quest for customer’s money, however. Arguably one of the biggest issues is how to show VR to the masses. It’s difficult to picture exactly what the likes of the Oculus Rift and other head-mounted displays (HMDs) offer without actually trying them for yourself, and that presents a major problem for one of the most popular ways to advertise new products, the press conference. READ MORE

VR vs. E3 2015 – Varied Show Floor Makes up for Underwhelming Conferences

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“From our PlayStation community of engineers, creators and developers, PS4 became the start of a new reality in computer entertainment. A reality where games and gamers come first. A reality where games and developers matter. A reality where games drive innovation, where games are filled with intelligence, insight, and emotional narrative. A reality where games are the hubs of local connections and collaboration. Indeed a reality where games are the cultural zeitgeist. This new reality of gaming is expansive, inclusive and boundless, and we can’t wait to show you what we mean.” READ MORE

VR vs. E3 2015

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Virtual reality (VR) has already had a big year. Valve has announced the HTC Vive, Oculus VR has revealed a release window for the Oculus Rift and Sony Computer Entertainment (SCE) has announced a new prototype of Project Morpheus. But 2015 is far from over and we’re still hoping to learn much more about these head-mounted displays (HMDs), and even see a few release, before years’ end. Much of that news will likely come next week at the 2015 Electronic Entertainment Expo (E3) gets underway in Los Angeles, California. READ MORE

VR vs. Project Morpheus at E3

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Since the reveal of Project Morpheus, all the way back in March 2014 at that year’s edition of the Game Developers Conference (GDC), it feels like virtual reality (VR) fans have been waiting for a true coming out party. True, Sony Computer Entertainment (SCE) gave a detailed reveal of its head-mounted display (HMD) for PlayStation 4 at that event, but there was a clear sense that it wasn’t yet ready to directly address consumers. The year that followed proved as much, with Project Morpheus making relatively quiet showings at the likes of E3 2014 and last December’s PlayStation Experience. All of that, however, is hopefully about to change. READ MORE

VR vs. Oculus’ Pre-E3 Conference

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At the beginning of the month virtual reality (VR) fans were in the dark about the Oculus Rift head-mounted display (HMD). While the HTC Vive had been pegged for a holiday 2015 launch and Project Morpheus in the first half of 2016, Oculus VR remained stubbornly silent about the release of its own device. How quickly things can change. READ MORE

VR vs. Mac and Linux


Until now, the Mac and Linux operating systems have been pretty balanced support for virtual reality (VR) compared to PC. Studios working with the Oculus Rift’s second development kit (DK2) have been free to add VR support to titles that are heading to these operating systems (OS). It would have been fair to assume that this kind of support would carry right on through to the launch of the consumer version of the device in Q1 2016. Sadly it was revealed that this won’t be the case last week, as Oculus itself confirmed the PC specifications for the Oculus Rift, without mentioning the same for Mac and Linux. READ MORE

VR vs. Angry Birds VR

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“I believe VR’s #AngryBirds is going to take a few years to find. But there’s plenty of fun (and success) to be had along the way.”

That’s a quote from Jason Rubin, Head of Worldwide Studios at Oculus VR, released shortly after his appointment in 2014. Speaking metaphorically, Rubin hits the nail on the head; there’s yet to be a virtual reality (VR) videogame that validates the entire platform as Rovio’s manic series did for mobile. Nor should there have been, given that there’s yet to be a true consumer head-mounted display (HMD) to release. It’s ironic, then, that in a literally sense, Rubin couldn’t have been more wrong. This week has seen the reveal of Angry Birds VR, a new take on Rovio’s 2D classic for the Gear VR smartphone-based HMD. READ MORE

VR vs. Mobile VR Jam

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If, eight months ago, you had told virtual reality (VR) fans that Samsung and Oculus VR would be teaming up to release one of the first major head-mounted displays (HMDs) using smartphones, you may have been laughed away. And yet, here we are in 2015 with one version of Gear VR available, another releasing in a weeks’ time and another iteration expected towards the end of the year. If there’s one HMD that proves the speed at which the VR industry is moving right now, it’s Gear VR. READ MORE