Category Archives: News

RedOfPaw’s Big Crazy Stupid VR Adventure and American Pie Passes Kickstarter Campaign


Indie developer Nick Pittom has ended the Kickstarter campaign for his upcoming virtual reality (VR) videogame, RedOfPaw’s Big Crazy Stupid VR Adventure and American Pie, in success. The developer raised £3,200 GBP with the help of 322 backers in order to help fund Pittom’s trip to the Oculus Connect event in Hollywood, California on 19th – 20th September 2014 and develop an interactive experience based on said trip for backers to experience. The project will come with support for the Oculus Rift VR head-mounted display (HMD). READ MORE

Radial-G to Support Trinity Magnum


Indie developer Tammeka Games has said in the past that it will look into different control methods for its upcoming virtual reality (VR) compatible sci-fi racing title, Radial-G. The project, which is currently in the last week of its Kickstarter campaign, will support the Xbox controller for its PC release, but until now the team hasn’t confirmed any additional support. Today it was announced that, should it receive funding, Radial-G will in fact be integrating another Kickstarter campaign, the Trinity Magnum from Trinity VR. READ MORE

Among the Sleep Sales Revealed, Patch Detailed


It’s been around two months now since Norwegian developer Krillbite Studio released its debut videogame, Among the Sleep. Since that time the developer has already issued one update for the virtual reality (VR) compatible horror title, but has this week revealed details about a second patch as well as the overall sales figures for the videogame. Players can expect the auto-update patch to arrive imminently. READ MORE

The Hum Dev: ‘Real’ VR isn’t just ‘Add Oculus Support’


Upcoming virtual reality (VR) horror title The Hum is serious about its support for both the Oculus Rift VR head-mounted display (HMD) and Project Morpheus HMD. Developer Thotwise Games confirmed that the title would support the former along with the title’s announcement earlier in the year, and is targeting the latter with a possible PlayStation 4 support. Speaking to VRFocus, the team revealed that The Hum‘s VR support won’t be a simple add on. READ MORE

Cologne VR Hosting Next Meetup on Last Day of Gamescom


For any virtual reality (VR) enthusiasts and developers planning attending this year’s Gamescom on 13th – 17th August, the Cologne VR Meetup is planning an event just for you. The group has revealed that it will be hosting its third Meetup on the last day of the event, 17th August, and will be running a special competition for developers to take part in. Those interested can RSVP now via the group’s official Meetup page. READ MORE

Son of Nor Launches on Early Access, VR Support Inbound


Austrian indie developer stillalive studios has recently launched a pre-release version of its upcoming action-adventure videogame, Son of Nor. The title, available now via Early Access on Steam, is planning a full launch later on in the year with full support for the Oculus Rift virtual reality (VR) head-mounted display (HMD). For now, the title can be purchased on PC and Mac for a discounted price of £13.49 GBP, which will increase to £14.99 on 31st July 2014. READ MORE

Subject 13 Developer has ‘discussed’ Console Port


As a third-person adventure videogame, Subject 13 is aiming to be something of a homecoming for Flashback developer Paul Cuisset. Indie videogame publisher Microïds is currently running a Kickstarter campaign for the title which, as VRFocus reported last week, is teasing support for the Oculus Rift virtual reality (VR) head-mounted display (HMD) as a stretch goal on PC. But could the title ever come to console?

VRFocus asked Cuisset just that in an interview that will be published in full later this week. Cuisset revealed that he had ‘discussed’ bringing the upcoming title to consoles, and that fans interested in such a port should let the developer know via the Kickstarter campaign.

“Bringing Subject 13 to console is certainly something we have discussed,” Cuisset said. “If fans would like to see that, they are more than welcome to come to our Kickstarter page and voice their opinions! I am as excited to have a dialog with players as I am to receive pledges to back our game. That is part of the gaming world that gives me great hope for the future as developers like myself can talk more directly with players and make the games that fans really want to play.”

Subject 13 casts players as Franklin Fargo, a depressed physics professor mourning the loss of his fiancée. Fargo is imprisoned in an abandoned underground scientific facility, with a mysterious voice refering to him as Subject 13. Players must solve a range of puzzles in order to progress through the story and escape the facility.

Subject 13‘s Kickstarter campaign hopes to raise $40,000 USD before 8th August 2014, with an Oculus Rift stretch goal set at $60,000. VRFocus will be delivering the full interview with Cuisset later on in the week.


Sleepy Hollow VR Experience Gets Trailer


Last week’s San Diego Comic-Con (SDCC) 2014 played host to the reveal of a range of new virtual reality (VR) experiences, primarily based off of movies and TV shows. 20th Century Fox made a big push with the technology, showcasing an X-Men VR experience as well as one based off of its Sleepy Hollow TV show. Now a trailer for the latter has been posted online, which can be seen below. READ MORE

Kickstarter Launched for Project Torus


Another new virtual reality (VR) videogame has hit crowd-funding website Kickstarter this weekend. Project Torus, developed by VR and technology enthusiast and Reverend Kyle podcast host Kyle Riesenbeck, is hoping to raise $3,200 USD by 16th August 2014 in order to fund development of the title. If successful then the videogame aims to arrive on a range of VR head-mounted displays (HMD) including the likes of the Oculus Rift and Project Morpheus. READ MORE

Caffeine Relaunches IndieGoGo Campaign, Goal Set at Just $5,000


Virtual reality (VR) supported sci-fi horror videogame Caffeine has had a bumpy road with crowd-funding. The title, which features support for the Oculus Rift VR head-mounted display (HMD), has suffered two failed attempts on IndieGoGo and Kickstarter. However developer Dylan Browne has persevered with the project, and this week relaunched the IndieGoGo campaign once more with a drastically reduced goal. The developer now hopes to raise just $5,000 USD to fund the experience, which is set to arrive on both PC, Mac, Linux and PlayStation 4. READ MORE