Tag Archives: Oculus VR

Oculus VR Hosting GDC Europe Session


This August sees Gamescom take place once more in Cologne, Germany with Oculus Rift virtual reality (VR) head-mounted display (HMD) maker Oculus VR set to show off its device at the show. Hopefully the company will have some new announcements to share, but it will also be appearing at the other event taking place in the area on 11th – 13th August, the 2014 Game Developers Conference (GDC) Europe. Oculus VR is set to host its own VR-focused session as the event, much like Sony Computer Entertainment will. READ MORE

Oculus VR Amends Rift DK2 Manual Terms & Conditions


This week has seen the first shipments of the Oculus Rift virtual reality (VR) head-mounted display’s (HMD) second development kit (DK2) finally go out. With that release the company has issued a range of other relevant updates, including a new version of its software development kit (SDK) which launched earlier today. Also updated is the the Oculus Rift’s manual, which includes a slight error that the company has today amended. READ MORE

New Oculus Rift SDK Released, Adds DK2 Support


While many virtual reality (VR) fans and enthusiasts have been eagerly anticipating the arrival of the second development kit (DK2) for the Oculus Rift VR head-mounted display (HMD), which started shipping this week, maker Oculus VR has launched software that is arguably as important as the device itself today. The company has released the next iteration of its software development kit (SDK), allowing developers to add support for DK2′s new features to their videogames and experiences. READ MORE

Facebook ‘to continue investing heavily’ in Oculus says Zuckerberg


Earlier this week social giant Facebook’s acquisition of Oculus Rift virtual reality (VR) head-mounted display (HMD) creator Oculus VR came full circle as it was finally completed. The buyout took a huge investment from the former, spending over $2 billion USD. Since the deal was announced Oculus VR itself has made some high-profile acquisitions and hires, suggesting Facebook was ready and willing to invest further. According to CEO Mark Zuckerberg, it won’t be stopping there. READ MORE

Oculus Connect Applications Delayed, Process ‘Needs a Bit More Work’


Earlier this week Oculus VR, the company behind the Oculus Rift virtual reality (VR) headset, announced Oculus Connect, a developer conference based on VR taking place in Hollywood, California on 19th – 20th September 2014. At the time of the reveal the company had said that applications for a space would open on 10th July. Today the company has delayed those applications slightly, stating that the process ‘needs a bit more work’. READ MORE

Oculus VR Purchases RakNet, Open Sources it Straight Away


Oculus VR has already made one big announcement today in the form of its Oculus Connect developer conference, but the company isn’t stopping there. The outlet has also revealed that it has made yet another acquisition, this time in the form of RakNet, a C++ videogame networking enginge. Not only that, but Oculus VR is open sourcing RakNet, allowing anyone access to the technology. READ MORE

Oculus VR Announces Oculus Connect Developer Conference


Over the past year Oculus VR has been showcasing its Oculus Rift virtual reality (VR) headset at a range of industry events. The company has made apperances and announcements at the Consumer Electronics Show (CES), Game Developers Conference (GDC), and E3 2014, and is currently preparing for a Gamescom showing in Germany in August 2014. Today brings a surprise, however, as the VR specialist has announced its very own event: Oclus Connect. READ MORE

Oculus Rift DK2 Begins Shipping


The second edition of the Oculus Rift development kit (aka DK2) was revealed at the Game Developer’s Conference (GDC) back in March of this year. Immediately available to pre-order, Oculus VR stated at that time that the DK2 hardware would begin shipping in July. True to their word, the virtual reality (VR) pioneer has confirmed that the Oculus Rift DK2 is now on it’s way out of the factory and into developers’ hands. READ MORE