Tag Archives: Project Morpheus

MixedBag Talks Futuridium VR, 120FPS on PS4 and More

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Italian studio MixedBag Games is going to be one of the first developers out of the gate for the Project Morpheus head-mounted display (HMD) when it launches in the first half of next year. The team is preparing an update for its already released title, Futuridium EP Deluxe, what will add support for the device. At the same time, it’s also developing an entirely new spin-off for the project by the name of Futuridium VR. MixedBag Games is doing plenty in the VR space, then, and VRFocus recently spoke to the team’s Mauro Fanelli about its work. READ MORE

MixedBag Explains 120FPS on PS4 and ‘lower latency’ Morpheus Reprojection

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Italian indie developer MixedBag is hoping to be one of the first studios to support the Project Morpheus virtual reality (VR) head-mounted display (HMD) when it launches on PlayStation 4 next year. The studio is working on updating Futuridium EP Deluxe, its stylish flight combat title, to include support for the device, along with developing a new entry in the series in Futuridium VR. It’s also looking to be one of the first native 120FPS titles on PlayStation 4 to support Project Morpheus. Recently, the studio’s Mauro Fanelli talked about hitting that target with VRFocus. READ MORE

EVE Fanfest 2016 Promises ‘A larger presence for virtual reality’

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EVE Fanfest has become a regular highlight in the annual event calendar for fans of EVE Online and the catalogue of associated titles, not least in the past few years for the virtual reality (VR) community with the birth and subsequent growth of EVE: Valkyrie. Next year’s event, set to take place 21st – 23rd April 2016, promises to deliver even more on that front as EVE: Valkyrie takes ‘its next steps as a premier VR platform launch game’. READ MORE

New War Thunder Update Brings More Tanks, Levels and Modes

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Russian developer Gaijin Entertainment is ready to release the next major update for its virtual reality (VR) compatible World War II-era massively multiplayer online (MMO) action title, War Thunder. The studio has today released update 1.51 for the PC and PlayStation 4 videogame, bringing a host of new features to the experience, which can currently be played with an Oculus Rift head-mounted display (HMD). READ MORE

Space Hulk: Deathwing Still has Potential for VR

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Focus Home Interactive’s Space Hulk: Deathwing has had a question mark over its head for more than a year now. Will the videogame support virtual reality (VR)? An early technical demonstration suggested that the potential for experiencing the Warhammer 40,000 inspired universe was great, however the team developing the videogame at Streum On Studios have been very quiet about their intentions. That was until last month’s Electronic Entertainment Expo (E3), Los Angeles, where VRFocus caught up with the team. READ MORE

GDC Survey Finds European VR Devs Favour Oculus Rift

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Videogame developers working with virtual reality (VR) technology have been able to get their hands on development kits for the Oculus Rift head-mounted display (HMD) for almost three years now. The Project Morpheus HMD for PlayStation 4 is just over a year old and Valve’s HTC Vive only recently started to ship to studios, while a total of 118,930 second development kits (DK2s) for the Oculus Rift have been sold. It’s no surprise, then, to learn that Oculus VR it currently dominating when it comes to VR development popularity. READ MORE

Preview: Futuridium VR on Project Morpheus

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When Italian indie developer MixedBag pledged support towards virtual reality (VR) technology, there was reason to be excited. This was, after all, the team behind Futuridium EP Deluxe, a tight, wholly addictive arcade-style shooter that arrived earlier in the year. Add the promising upcoming forma.8 into the mix, and you have a creative studio that seems to fit right in with the young, enthusiastic development community that is currently supporting the unproven hardware. When news surfaced that the team was in fact bringing the Futuridium franchise itself to VR, however, there was instead reason to be a little more concerned. READ MORE