Tag Archives: Project Morpheus

E McNeill on Darknet Progress, Project Morpheus and More


PAX Prime takes place this weekend and virtual reality (VR) is set to have some presence at the show in the form of Oculus Rift VR head-mounted display (HMD) compatible videogames. One such title is E McNeill’s Darknet, the anticipated ‘hollywood hacking’ experience that’s aiming to launch alongside the consumer version of the Oculus Rift. VRFocus spoke to McNeill earlier to get an update on the title’s progress. READ MORE

The Hum Releases Gamescom Build


One of the many virtual reality (VR) experiences on display at this year’s Gamescom in Cologne, Germany was first-person horror experience The Hum from indie developer Thotwise Games. The title, which supports the Oculus Rift VR head-mounted display on PC, was showcased not with a gameplay demo but an atmospheric experience designed to give players a taste of the overall experience and direction. Now the developer has released this Gamescom build online. READ MORE

Kôna Gets New Demo


There’s just over a week left for indie developer Parabole and its ongoing Kickstarter crowd-funding campaign for upcoming virtual reality (VR) compatible experience, Kôna. The developer is hoping to raise $40,000 CAD to aid the title’s production before the campaign closes on 6th September 2014. At the time of writing the campaign sits at over half of its goal raised, meaning there’s a good chance it could succeed with one final push. Now the developer has released a brand new demo from the experience as part of that push. READ MORE

SCE Talks Project Morpheus Design, Development Community and Software


Sony Computer Entertainment (SCE) have been rather coy about Project Morpheus since it’s unveiling at the Game Developers Conference (GDC), San Francisco, in March of this year, however that hasn’t stopped them from showcasing new software at every opportunity. The Electronic Entertainment Expo (E3) brought with it Street Luge and Jurassic Encounter while Gamescom offered a first taste of Gaijin Entertainment’s War Thunder, proving that there’s still plenty going on behind the scenes. READ MORE

Oculus Creator: Project Morpheus is ‘really pushing the limits’ of PS4


Palmer Luckey, the creator of the Oculus Rift virtual reality (VR) head-mounted display (HMD), has expressed his concerns with Sony Computer Entertainment’s (SCE) Project Moprheus VR HMD for PlayStation 4 in the past. Specifically, Luckey has spoken to SCE’s lack of investment in Project Morpheus right now. More recently, the famed creator has spoken out about the PlayStation 4′s hardware, and how Project Morpheus is ‘really pushing’ its limits despite being ‘not as good’ as the Oculus Rift’s second development kit (DK2). READ MORE

Shuhei Yoshida: Hideo Kojima Working with Morpheus ‘Would Be Awesome’


Earlier this month Metal Gear Solid creator Hideo Kojima shocked the entire videogame industry by revealing that he was involved with the development of a new Silent Hill title through an interactive teaser known as P.T.. The demo’s first-person perspective, among many other factors, led VRFocus to speculate that said title could support VR. Now Sony Computer Entertainment’s (SCE) Shuhei Yoshida has revealed that he think Kojima working in VR would be ‘awesome’, as well as seeing Bungie’s upcoming Destiny support VR head-mounted displays (HMD). READ MORE

Shuhei Yoshida: VR Technology ‘advances every month’


Despite its showing at multiple events throughout the year, the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4 is far from complete. In fact, neither Sony Computer Entertainment (SCE) nor Oculus VR with its Oculus Rift VR HMD have revealed final, consumer-designed builds of their kits at this point in time. There are a number of reasons for this, including the need to include the best technology for the best VR experience. And according to SCE’s head of worldwide studios Shuhei Yoshida, that technology ‘advances every month’. READ MORE

Sony’s Benson on Project Morpheus: ‘People just fall in love with it’


Sony Computer Entertainment’s (SCE) unveiling of Project Morpheus, the PlayStation branded virtual reality (VR) head-mounted display (HMD) came as a surprise to many, but in truth the company had been showcasing their technology to developers worldwide for some time prior to the reveal. Simon Benson, Director of SCE’s Worldwide Studios Immersive Technology Group, enthusiastically recalls some of the reactions his team received during this process. READ MORE

VR vs. PAX Prime 2014


With Gamescom 2014 now in the past it’s easy to forget that PAX Prime 2014 is right around the corner on 29th – 31st August 2014. The popular public convention, based in Seattle, Washington, isn’t known for its high-profile announcements so much as it is for allowing videogame fans hands-on time with the biggest releases and in-depth looks at their favourite titles. It’s an event more for the fans instead of the press, and thus represents a unique opportunity for many to experience virtual reality (VR) for the first time. READ MORE

Vanguard V Fails Kickstarter But ‘Encouraging’ News Inbound


Despite a big push from indie developer Justin Moravetz, the Kickstarter crowd-funding campaign for virtual reality (VR) dedicated videogame Vanguard V has unfortunately ended in failure. The campaign had hoped to raise $198,000 USD to bring the on-rails flight action title to the Oculus Rift VR head-mounted display (HMD) on PC, Mac and Linux, Project Morpheus VR HMD on PlayStation 4 and smartphone-based HMDs, though only ended up rasing $27,817. However, according to Moravetz, this isn’t the last we’ll see of the title. READ MORE