Previews

  • Sublevelzero_Header Preview: Sublevel Zero Thursday, April 16, 2015 - Right now there’s no better place for virtual reality (VR) experiences than the cockpit. As the likes of EVE: Valkyrie, Darkfield and more prove, it’s far easier for developers to maintain immersion when piloting an aircraft, as it cuts back on many of the human interactions that…

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  • Deep_Header Preview: DEEP Tuesday, April 14, 2015 - If space is the go to place for virtual reality (VR) developers, then the ocean follows closely behind it. Few things can prove as immersive as diving into the unknown and studios are exploring that at both ends of the spectrum, from the terrifying experience of being…

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  • eclipse_header Preview: Eclipse Monday, April 13, 2015 - White Elk Studios’ Eclipse (working title) is somewhat of an anomaly for the current virtual reality (VR) market. As pure an indie project as indie can be, Eclipse exhibits high-quality production values in every moment of its very short playable demo. It’s a teaser for something much…

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  • SmashHitPlunder_Header2 Preview: Smash Hit Plunder Friday, April 10, 2015 - The more you think about it, the harder it is to pin down Smash Hit Plunder. Its riotous gameplay doesn’t quite fall under ‘action’ when there are no enemies to slay and the grin-inducing mess that comes from carelessly tossing objects across a room won’t qualify for…

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  • CCP Games Header Preview: CCP Games’ VR Labs’ Project Nemesis Monday, April 6, 2015 - CCP Games’ VR Labs contingent may have been presented as working on ‘experimental’ virtual reality (VR), but if there was any one project that was confident enough to eventually receive a consumer release it was undoubtedly Project Nemesis. Developed by CCP Shanghai exclusively for Gear VR, Project…

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  • CrystalRift_Header2 Preview: Crystal Rift on Gear VR Thursday, April 2, 2015 - Crystal Rift works. VRFocus already came to that conclusion when sampling developer Psytec Games’ virtual reality (VR) dungeon crawler for the first time on the Oculus Rift head-mounted display (HMD). But does Crystal Rift work on Gear VR? There are plenty of experiences already available for Samsung…

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  • EVEValkyrie_Header5 Preview: CCP Games’ VR Labs’ The Workshop Wednesday, April 1, 2015 - Suggesting that the VR Labs’ contingent of CCP Games has been working on ‘experimental’ virtual reality (VR) could be qualified by The Workshop. An assortment of basic technical demonstrations that have clearly benefited from a lot of iteration and refinement, The Workshop is CCP Atlanta’s answer to…

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  • EVEValkyrie_Header3 Preview: CPP Games’ VR Labs’ Ship Simulator Tuesday, March 31, 2015 - EVE Fanfest played host to a lot of virtual reality (VR) reveals from CCP Games, some of which pushed pretty far from the universe which is responsible for allowing the developer the room to explore the technology. Ship Simulator however, developed by the team at CCP Atlanta,…

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  • CCP Games Header Preview: CCP Games’ VR Labs’ Disc Arena Monday, March 30, 2015 - CCP Atlanta comprises one half of the CCP Games VR Labs initiative, revealed at EVE Fanfest earlier this month, and most definitely resides on the ‘experimental’ side of the virtual reality (VR) divide. Showcasing three technical demonstrations at the event in Reykjavik, Iceland, Disc Arena was perhaps…

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  • EVEValkyrie_Header5 Preview: EVE: Valkyrie on Crescent Bay Friday, March 27, 2015 - The very first time Oculus VR have offered Crescent Bay to be shown with a videogame as opposed to a demo reel or singular tech demo, and it’s no surprise that EVE: Valkyrie is that videogame. The poster child for virtual reality (VR) for some time now,…

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